Change Enemy colour

Change Enemy colour to have a dark red fill and a red outline.
Change Polygon

Change Polygon, changed the fill colour to light yellow and the outline
colour to yellow, also changed the shape and size of polygons.
Changed Player

Changed the name of the function and made the fill colour dark green.
Adding Regions
The player movement

Having to send the game width and height was not necessary as it can be
taken directly from the Game class.
Polygon Movement

Having to send the game width and height was not necessary as it can be
taken directly from the Game class.
Enemy Movement

Having to send the game width and height was not necessary as it can be
taken directly from the Game class.
Shape Movement

Having to send the game width and height was not necessary as it can be
taken directly from the Game class.
Removing unneeded comments
The border and size of the game.

Now has no maximise button and a fixed tool window border and the size
has been changed to 1000, 600.
Error messages.

The error messages actually make sense and might actually be useful now.
Making enemies.

Added more controls on how to make an enemy, now has minSize, maxSize,
minSpeed, maxSpeed which will effect how the enemies are made.
Made controls parameters instead
Merge pull request #3 from Fraham/changingDesign

Changing design