Add Rigidbody to Camera entity which solves runtime errors of a JS file attempting to access the Cameras Rigidbody, Small changes to AI
Changed MoveSpeed to cMoveSpeed because the variable must be used somewhere else, it was being modified by another file or something weird. Cube still glitches through the ground when traveling at slow speeds. Gravity is not functioning as intended, Locking the Y value may be the cause of the problem, however unlocking the Y value of the cube causes the cube to launch like a rocket! Sweet Dude.