Remove 'Tetr' and 'Triangle' deps from generic Mesh
Structure mesh classes, separate tetr and cubic meshes
- Class structure rework completed
- Basic cubic mesh PoC and everything related - method, interpolator, snapshotter, etc
Updated list of files to ignore
Removed relative includes
Make compiler complain a little bit less about code with -Wall
Unified numercial method for both cubic and tetra meshes
Fixed problems with virtual destructors
Fix stupid misprint in main_stresses test
Merge tmp branch
Fix non-virtual interpolateNode(...) that caused wrong usage of first order interpolation
Basic analytics for pWave and sWave tests
Merge branch 'master' of github.com:avasyukov/gcm-3d
Added BoxArea destructor
Do not use source tree structure dependent paths
Move all xml-specific routines out from lanucher's code
Make it possible to use launcher routines directly
Revert 5c5c2f144f1a9684237315a96305e6a86592bdf5
Routines to cleanup engine to provide an ability to run multiple tasks within the same binary
API to turn off gmsh logging to console