place_npc now returns the npc_id
Added 3 free merchant missions for the refugee shelter
Added 3 free merchant missions and cleanup
Added target_om_ter_random() and ambush mission start
Updated place_npc to return npc_id
Added 3 free merchant missions
Made a teporary set increase in faction relations from missions
Merge pull request #6 from CleverRaven/master

Update
Support for missions requiring multiple items and assassinate missions
Small updates
Complete assassinate missions when npcs die
Update count to item_count
Update unused variable
Item missions automatically switch between items and item charges
reverted free merchants mission 3 to use plutonium cells
Update conversation and item_count handling
Evac Shopkeep won't offer to teach

Which would result in him smashing his head against reinforced glass for the rest of eternity.
Update target_om_ter_random to only return current om positions
Merge branch 'merchant_jobs' of https://github.com/acidia/Cataclysm-DDA into mission
Spell Checking