GameWorldBuilder::initRoundsMasterCVMFactory()
initGuiMaster() change
all operations related to loading maps is now in MapsLoaderTile
GameWorldBuilder documentation. Some unecessary method invocations simplify
WorldObjectsContainer -> WorldObjectsMasterDefault, RenderableObjectsContainer -> RenderalbeObjectsMasterDefault
RenderableObject interface, WorldObject interface
Naming changes, new interfaces.
further interface extractions
further interface extraction and simplifications