Add a hotkey to swap D-pad and left analog stick keys
Change to pass by reference
Revert "Untested attempt at fixing the iOS build (see #6972)"

This reverts commit a84597f266358f14ea1a51bd7cbefe971ae668c9.
use libc++ for iOS to avoid additional directives
[spline/bezier]Precompute bernstein derivative functions.
[spline/bezier]Bernstein function does not need to calculate at the edges.
Another replace frame download in Ore no Imouto ga Konnani Kawaii Wake ga Nai
Reduce the number of places we include JitCommon.h. Update native.
Add a simple test of matrix transposes
Update lang
Use constants instead of hardcoded numbers for keys swap
Don't make Axis <-> D-pad swap persistent
Less confusing function name
x86: Turn VFPU SIMD off again. See #7173 and #7174
Less code for bool variable inversion
[spline/bezier]Writing vertices to the buffer directly.
[spline/bezier]Control points don't need big memory size than tesselated vertices.
Merge pull request #7175 from xebra/spline_bezier

Improve spline/bezier tesselation
[spline/bezier]Fix huge bezier patch issue related to #5500
Merge pull request #7176 from xebra/spline_bezier2

Fix huge bezier patch issue