Support for EXP gains through freezing deaths [which ignored EXP/Combos before]
EXP Combo Base Multiplier increased from +0.1% / kill to +0.16% / kill.
EXP Combo Base Multiplier Option now works in fractions as well as whole values [0.05x - 20x].
All three characters now share the same level based EXP Bonuses since they can all reach Level 200 now through options.
New Debugging options menu w/ an option to toggle viewing of EXP calculations [you need to use the console to view them in their entirety though]
Forgot to add that some HellKnight and BaronOfHell spawners were doing the same crap as the Zombieman ones as noted when I saw TWO Baron-class monsters in a specfic spot in E2M5. :P
Forgot to mention an issue with the BaronOfHell and HellKnight spawners were fixed.
Merge branch 'master' of https://github.com/LordMisfit/DV-DS-ComboPack
Fixed some Combo-Multiplier checks which affected really high ranges.
When you get bonus EXP for a kill, you'll see it in blue to the right of the final gain value.