Tweak how 2nd human opponent displayed so its more of a mirroring effect than pure rotation

git-svn-id: http://svn.slightlymagic.net/forge/trunk@27745 269b9781-a132-4a9b-9d4e-f004f1b56b58
- Attempt to fix Battalion according to friarsol's suggestion.

git-svn-id: http://svn.slightlymagic.net/forge/trunk@27746 269b9781-a132-4a9b-9d4e-f004f1b56b58
Support 90 degree rotation so match menu can appear on right side of screen

git-svn-id: http://svn.slightlymagic.net/forge/trunk@27747 269b9781-a132-4a9b-9d4e-f004f1b56b58
Fix so rotated 90 components can capture input

git-svn-id: http://svn.slightlymagic.net/forge/trunk@27748 269b9781-a132-4a9b-9d4e-f004f1b56b58
Fix so clipping works properly against objects rotated 90 degrees

git-svn-id: http://svn.slightlymagic.net/forge/trunk@27749 269b9781-a132-4a9b-9d4e-f004f1b56b58
Added new card names to changes.txt.

git-svn-id: http://svn.slightlymagic.net/forge/trunk@27750 269b9781-a132-4a9b-9d4e-f004f1b56b58
- Add a Quest Preference for Item Level Restriction, defaulting to enabled (1).

git-svn-id: http://svn.slightlymagic.net/forge/trunk@27751 269b9781-a132-4a9b-9d4e-f004f1b56b58