Make "SD Card removed" notification dismissible if the removed SD Card is not the primary storage

The Galaxy S uses the "external SD Card" as the extended storage
and it the notification should be dismissible as it's okay not
to have it.

Additionally, this patch also not hide the USB storage mount dialog
if the removed storage is not the primary storage

Adapted for CM 11

Change-Id: Ic752a3da917e0d7736a619fb68f07905106987fb
Fix for framework reboot on format of SD card

MountService is not aware of /storage/emulated/legacy path which is
causing the issue on ExternalStorageFormatter service. We are getting
the a list of non-emulated SD cards and format the first one .

Change-Id: Iba1a9f6e40499f7f6fb095a5ee4e711b02bed439
CRs-fixed: 489037
(cherry picked from commit 40079ccd78e35e33c087d52a082a242a9cfde001)
(cherry picked from commit 00b593813b1d0821fe28e7eff15a6a4fb2b227ce)
framework/base: get proper obb mountpoint based on user handle

Due to invalid obb mount point, CTS test case was failing to mount
obb file at /mnt/shell/emulated/0. Added new API to support user
based mount point for obb.

Change-Id: I9f113bd98ab3a4af00dd7f788b2dc3bc45627d6c
CRs-Fixed: 587497
Improve scrolling cache

Scrolling cache helps make short scrolls/flings smooth but will
cause stutter when long flings are made. This patch disables
scrolling cache when long flings are made.

This patch also fixes a related bug where scrolling cache will
not be enabled properly when transitioning from flinging to scrolling.

Patch Set 2: Calculate threshold based on maximum velocity (Sang Tae Park)

Credits: Pawit Pornkitprasan

Change-Id: I1fdbaad92263c9f983a32900e74eba1f0367902b
Signed-off-by: Arham Jamal <arhamjamal@gmail.com>
increase touch sensitivity

Change-Id: I77e6aeca3667808e630dc142a2e561d3ddddef80
Bring back two-line layout for status bar date.

Change-Id: I4bf7ce61b22da89b3b8c1a3f00e077461061f7b9
Parallel shutdown

Decrease shutdown time by doing some shutdown tasks in parallel.

There are two threads executing during the shut down: the ShutdownThread
and a separate thread for the radio shutdown. However, the execution is
done in serial, as the ShutdownThread immediately joins on the radio
thread.

This commit will move the shutdown of the radio to the beginning of
shutdown and execute it in parallel to the shutdown of the rest of the
system.

The flow of the two threads during shutdown is now:

Radio Thread
  * Start shutdown of the radio
  * Wait for radio off or time out
  * Notify that the radio is done
ShutdownThread
  * Broadcast ACTION_SHUTDOWN as a parallel broadcast. (The receivers
    will get as much time to handle onReceive as it takes execute the
    rest of the tasks in the shut down flow. If they are not done in
    that time, we don't care.)
  * Shutdown ActivityManager
  * Shutdown MountService
  * Wait for MountService and radio to notify done
  * Vibrate
  * Low level shutdown

Change-Id: Ifdd8a9c75337fd9d00148a0d2b9917e10fa60634
Speed up notification pullup & pulldown

based on an idea by Mr.Nigma @xda:
http://forum.xda-developers.com/showthread.php?t=2267307

Change-Id: I61213058b5cedddf90e974713af05c038e3af039
BootMessage: show more info in boot dialog

Tell the users what package we are running dexOpt on currently

Change-Id: I665ab3847ec1846e40915a1fae21c43e2e7ccf6d
bootanimation: performance/speedup enhancements

bootanim: Don't cache textures if they're expected to use a lot of VRAM (rmcc)
https://github.com/CyanogenMod/android_frameworks_base/commit/14f9eecd3f543a25c4a2053d6155a9396a777a3a#cmds/bootanimation

bootanimation: performance enhancements (turl)
https://github.com/CyanogenMod/android_frameworks_base/commit/e6b54405aa70d7503a114d9c90ef7518abdd7133#cmds/bootanimation

bootanimation: fix usage of LOGW (intervigilium)
https://github.com/CyanogenMod/android_frameworks_base/commit/e45cf7d232490f44aecf8f2447220a8b5ace4c10#cmds/bootanimation

bootanimation: allow using RGB565 instead of ARGB8888 (tpruvot)
https://github.com/CyanogenMod/android_frameworks_base/commit/204282870a9c69b04ad5ddecd73fafbd7996cbc0#cmds/bootanimation

Change-Id: I203fa23f77d1349fb822a7662e2cd3998ba4c814

bootanim: Don't cache textures if they're expected to use a lot of VRAM

bootanimation cached all the textures generated until the animation
was completed.
For Hi-res animations with lots of frames (like the new CM9 anim on
xhdpi devices), this implied using large amounts of video RAM, more
than most devices actually have available, causing the animation to
stall (and in some cases, gralloc to lock up); so if an animation is
expected to use a lot of RAM (rough estimation based on frame size
and number of frames), disable cache entirely and generate the textures
on demand

Change-Id: I157e5cdde2aab1d82d980d77cbedd9f127c83a1d

Conflicts:

	cmds/bootanimation/BootAnimation.cpp

bootanimation: performance enhancements

This patch implements two simple performance enhancements, which
might benefit devices. They are completely opt-in by setting
the following variables.

  * TARGET_BOOTANIMATION_PRELOAD: will preload the bootanimation
    zip to memory; this is handy on devices where the storage
    might be slow. By preloading it, we get quick access to the
    zip file, and the animation doesn't stutter.

  * TARGET_BOOTANIMATION_TEXTURE_CACHE: allows maintainers to
    force texture cache on/off.

Also fixes the sign warnings related to int / size_t comparison

Change-Id: Ie92d1b0aa90b43ba39c368a2a33657a60c3a64b5

Conflicts:

	cmds/bootanimation/BootAnimation.cpp

bootanimation: fix usage of LOGW

Change-Id: I1d59df9f44f414d80058a532644cbbb40e22c701

bootanimation: allow using RGB565 instead of ARGB8888

RGB565 uses considerably less memory, and together with texture
cache, it allows us to offer a really smooth bootanimation on
not so powerful devices.

Change-Id: I9da8fd7e6a587b5895519dd0983ec9b8f676771b
SystemUI: Always show translucent decor on recents panel

Change-Id: Id3e371f841b065ba6ac7693d96b38504354b4fd9
services: don't clear wallpaper when SystemUI
disconnects.

When we restart SystemUI (or the user), sometimes
the wallpaper would get cleared. This patch just
captures its originating component and
if that is our SystemUI component, ignore the event.

Change-Id: I3e159dc2c013e7d7e552e3c0cef55e3ab970ca87
Signed-off-by: Roman Birg <romanbirg@gmail.com>