Some refactoring second commit
Did remove old documentation code
Added custom AnnotationView class.
Added subtitle with aircraft altitude and dest.

This allows for quick viewing on the map, still have yet to implement
the right panel with all the details.
Merge pull request #4 from mshamash/master

Added subtitle with aircraft altitude and dest.
Finished the rendering of annotations.

Annotations now render properly, with new image, correct heading.
Also, flight details on the right now work.
Merge pull request #5 from mshamash/master

Finished the rendering of annotations.
Finished plane on map implementation.

-Changed plane icon (now 30x30 orange)
-Added deselect sensing of the Annotations to empty text fields
-MKAnnotations now have a UIImageView subview with the plane icon.
-Zulu time always shows

KNOWN BUG:
-Zulu time does not update every second.
Merge pull request #6 from mshamash/master

Finished plane on map implementation.
Fixed a bug when using the searchbar in MapView caused a crash.
Merge pull request #1 from stephandev/master

Fixed a bug when the app crashed when using the searchbar in mapview
NSTimer for VATSIM data and Zulu Clock

-Zulu clock now shows current time, hh:mm:ss, live updating.
-New aircraft icon, again. Bigger and nicer.
-NSTimer for VATSIM data works and downloads new data every 3 minutes.

KNOWN BUGS:
When downloading new data or hiding/showing planes, the new planes
become duplicate pins.
Merge pull request #7 from mshamash/master

NSTimer for VATSIM data and Zulu Clock
Removed dismiss pins in storyboard for mapview, since it's not need currently
Merge pull request #2 from stephandev/master

Removed dismiss pins from the storyboard for mapview
Changed the fontsize for the ZULU time.
Merge pull request #3 from stephandev/master

Changed the fontsize for the ZULU time.
Added flight rules to the right sidebar.
Did the new interface for the METAR report controller, and created according outlets and the weather shows now in the US
Added show weather button to the mapview bottom bar in storyboard