* The ByteArray of each layer must be little endian
* Throw an exception if the target is html5 and the map layers are compressed with Zlib compression because there is no Zlib library in javascript.
* Add support to compressed data in html5 backend with the use of the 'format' library.
FlxSprite does not have property _cachedGraphics
FlxScrollingText port
update to dev
Fixing issue with loading uncompressed base64 Tiled Editor maps.
Make note that Neko target does not work
Adding travis-ci automated test script.
Update README.md
Merge pull request #11 from mrcdk/tiledlayer_fixs

Fix Tiled for uncompressed maps
Adding constants to determine if TiledObjects are flipped.
Use "dev" branch of flixel-ui so demos compile.
Adding flippedHorizontally & flippedVertically property accessors for TiledObject.
Making FlxSkewedSprite compatible with latest dev version of flixel.
Merge pull request #13 from ArtBIT/master

Fixing typo & FlxScrollingText plugin port from as
Update travis to use the current repo for pull requests etc.
compile fix for FlxBitmapFont
Cleanup comments.
Update TiledObject.hx
update to dev