Added option for Single and Multi player in Main Menu.
Merge branch 'master' of https://github.com/setrapp/jetpack
Changed player count to 1, client runs even when not focused, commented, changed player count for testing purposes
added base for util sprite sheet
new button for util sheet
Wroking on making a text box
Merge remote-tracking branch 'origin/master' into merge
Added Login Screen which is accessed by clicking Multiplayer on the main menu. Making extra GUI screens and transitioning between them is easier than I thought it would be.
Added UDP code to mess around with
Our server runs on UDP now, instead of TCP. A few bugs to work out but its ok
Added basic dead reckoning and filtering messages so that previous messages aren't recieved. May need to "tweak"the dead reckoning stuff or just make it so the other players are constantly moving between the second to last movement update and the current movement update so the transitions are smooth.
Added the Lerp+Lag behind method. Though it still jumps around a little(?) at around 10 messages per second we get a fair combination of stability and keeping things up to date.
Logs in on game start now, and misc fix errors.
Fixed rotation stuff and now shows the thrusters of other players.
temp skybox. We need to do some UV mapping on the skybox model
more changes on skybox
Skybox fix
Skybox done
jetdude and pack content
Moved the networking code from the player class into its own class, which should make things ewasier to manage.