Set perspective view to isometric.
Convert ParserState to C++, rename to ObjParser
Update assignment4 to use new ObjParser.
Make ObjParser setup colors and vao,vbo,ebos
Refactor assignment4 to use updated ObjParser
Fix objparser setupBuffers call. Refactor printing.
Fix offset for vColor.
Don't deconstruct obj. Things are getting too clean.
Move buffer generation into setupBuffers.
Change faces to GLuint.
Update color generation to use static class int.
Initialize static object color int.

Update color selection and rearrange some gl state change calls.