rough terrain adjustment implemented. Think I still need to account for
diagonals that cause issues, etc.
Added Tile transition adjustment. Should allow current tile set to work
better with a map. still need to fix the diagonal issue.
Did diagonal analysis, I think it meets all the necessary requirements
for the tiling. for a 500x500 map it looks good, and takes very little
time to set up the whole map.
Merge pull request #28 from CSc436/MapUniformity

Map uniformity