still another fix to the gatherer count

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14567 3db68df2-c116-0410-a063-a993310a9797
Fix some undefined errors with unknown presences in the lobby and recougnize the 'gone' presence as away.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14568 3db68df2-c116-0410-a063-a993310a9797
* add a (currently useless) attack state to formations 
* add a formation attack component that will be used in the future to coordinate formation attacks
* clean up some related methods, and move some to more appropriate places

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14569 3db68df2-c116-0410-a063-a993310a9797
make population bonus technology modifiable

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14570 3db68df2-c116-0410-a063-a993310a9797
Proper fix for the gatherer count. Fix an AI bug. Thanks to Gameboy and Gildas for reporting.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14571 3db68df2-c116-0410-a063-a993310a9797
Fix an error in defense.js (thanks mimo), and an issue in the HQ that made the AI start super slowly on some maps.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14572 3db68df2-c116-0410-a063-a993310a9797
Fixes an occasional crash when hotloading GUI files.
Refs #2241


git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14573 3db68df2-c116-0410-a063-a993310a9797
Fix a few bugs.
Improve the AI gamestate to make better use of entity collections, should be very slightly faster, and it's cleaner.
Remove enemy watchers that were no longer used.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14574 3db68df2-c116-0410-a063-a993310a9797
Fix previous AI commit.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14575 3db68df2-c116-0410-a063-a993310a9797
Fixes some AI errors and missing VARs.


git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14576 3db68df2-c116-0410-a063-a993310a9797
reduce a GuiInterface call for displaying formation tooltip

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14577 3db68df2-c116-0410-a063-a993310a9797
Should fix AI warnings (refs #2372).
Slight configuration changes to improve the early-game slightly, WIP.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14578 3db68df2-c116-0410-a063-a993310a9797
Merge 'remotes/trunk'
Fix a bug in TestAllMemberFunction and initialize a variable in cmpBattleDetection. Refs #2372.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14579 3db68df2-c116-0410-a063-a993310a9797
Merge 'remotes/trunk'
Give the minimap 20px more on eack side and remove the ugly overlay. Also cleanup some nearby code.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14580 3db68df2-c116-0410-a063-a993310a9797
Make sure units in INDIVIDUAL state don't belong to a formation. Should fix #2380

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14581 3db68df2-c116-0410-a063-a993310a9797
Merge 'remotes/trunk'
Various improvements to AI's early game. Simplify some code and improve on other. Add a few different strategies (Rush/normal/boom, quite basic for now, refs #2344).
Aegis should mostly respect tech limitations so I'll ref #1964.
I'm going to go with #2364 is fixed, the AI should be more efficient in early-game, and late-game is a known problem.
Fixes #2274 and fixes #2379.
Refs #2372 as it should fix several of those warnings for AIs.
Fixes #2256 with a new bartering system, in parts taken from mimo's patch.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14582 3db68df2-c116-0410-a063-a993310a9797
http://gifrific.com/wp-content/uploads/2012/06/You-Didnt-See-Anything-Madagascar.gif

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14583 3db68df2-c116-0410-a063-a993310a9797