Added compensation for bullet effect and smoothened ceiling collisions
Fixed bullet effect for all instances
Level collision and multiple levels implemented
merge levels with master
Updating configs
adding adjustments to levels
Merge branch 'master' into levels

Conflicts:
	Puzzler/Puzzler/Puzzler.csproj.Debug.cachefile
	Puzzler/PuzzlerContent/PuzzlerContent.contentproj
Added levels 2-6
Adjustments and control change post play testing
Added another level, more adjustments, changed boost from R to leftshift
Added another level, more adjustments, changed boost from R to leftshift
Missiles track correctly
Stupid
Still stupid
Merged levels with master