Added new blank projects for Lobe, added soulution folders, changed all the namespaces about , although I'd rather have not, it should bake the system clearer to use
Updated assumbly info
Added a working copy of the InsaneDev.Networking lib for the Lobe project
Initial work on the lobe worker settings loading
Added further settings for network logic
minor fix
Merge branch 'development' into lobe

Conflicts:
	Cranium/Activity/Testing/SlidingWindow.cs
	Cranium/Activity/Training/Base.cs
	Cranium/Activity/Training/SlidingWindow.cs
	Cranium/Structure/Node/Base.cs
	Cranium/libtest/Tests/Recursive/MG_Recurrent_Test.cs
	Cranium/libtest/Tests/Reservoir/MG_EchoState_Test.cs
adjustments caused by merge
Further development on the Lobe project, large number of code changes bringing this along its development path
Working lobe test, Project restructure is needed before we move forward
Minor change to settings file
Moving forward with getting the lobe subproject online, this commit wont build so avoid
Started changing around the nate of the connections, both clients and works connect to the manager now.
This allows workers to be distributed arcoss multiple machines whilst work only needs to be uploaded to a single front facing server.
Fleshed out some of the worker logic and commented some of the sections that need completing
Futher work on bringing up manager lobe connectivity
Further logic for netowrk behaviours
Further work on the lobe workers dealing with work, along with a whole bunch of commenting. Also added a GUID field fo the activity base class so that they can be identified
Added the activity GUID to the serialisation
Added basic load and save routines to the activity class
Moved the worker activity handeling directories to ini file options