Fix Parachutable to work for tank drops
Move some Render traits to Mods.Common
Moves traits from Common and Power namespaces to Common.Traits namespace
Renames RallyPoint effect to RallyPointIndicator
TimedUpgradeBar moved to Traits/Render
Moves loadscreens into LoadScreens folder/namespace.
Moves LoadWidgetAtGameStart to Traits/World.
Splits AttackMove into trait and activity.
Moves them to subfolders/namespaces accordingly.
Merge pull request #7116 from reaperrr/attackmove-split

Splits AttackMove into trait and activity
Merge pull request #7107 from reaperrr/ra-common-move01

Made Common namespaces more consistent
Merge pull request #7102 from ScottNZ/parachutable

Fixes #7101
Polished allies03a
Don't hunt cloaked units
Second implementation of Sandworms

Fix tabs in AttackSwallow.cs
Step three in implementing sandworms

Removed/fixed comments

Code style fixes

Fixed AttackWander, addressed style nits

Fix Travis crash
Improved visuals, added WormSign norification
Add RadarPing on worm spawn, fix wandering issue, add new Wormspawner.shp
Add WormAttack notification, fix worm min count and spawn interval

Enhance usage of WormManager Minimum and Maximum properties, add escape radius to AttackSwallow
Merge pull request #7097 from abcdefg30/difficulty03a

Polished allies03a
Merge pull request #6821 from penev92/bleed_sandworm

Closes #2245