Added NetworkHelper
Merge branch 'Network' of github.com:ProjectStortSpel/Game into Network

Conflicts:
	Solutions/Windows/Game/Game.vcxproj
	Solutions/Windows/Game/Game.vcxproj.filters
Merge branch 'Network' of github.com:ProjectStortSpel/Game into Network
Merge branch 'Development' into Network
* Changed to NetInstance
* Some small fixes
default port fix
sync entities
added support for BOOL
new GetComponent
test Entity sync
Entity network update
Merge branch 'Development' into Network

Conflicts:
	Solutions/Windows/Game/Game.vcxproj.filters
	Source/Game/GameConsole.cpp
skip components that shouldn't be synced
Merge branch 'Development' into Network

Conflicts:
	Source/Game/GameConsole.cpp
* Extracted netevents to lua
* The console is no longer on by default
Merge branch 'Network' of https://github.com/ProjectStortSpel/Game into Network

Conflicts:
	Externals/content/scripting/storaspel/components/components.lua
	Externals/content/scripting/storaspel/init.lua
	Solutions/Windows/Game/Game.vcxproj.filters
	Source/Game/GameConsole.cpp
	Source/Game/GameConsole.h
	Source/Game/GameCreator.cpp
Saker
Merge branch 'Network' of github.com:ProjectStortSpel/Game into Network

Conflicts:
	Source/Game/GameConsole.cpp
	Source/Game/GameCreator.cpp
More entity/network stuff
* Changed so every system message now also contains a message (eg. who was kicked and for what reason)