Removed non core functionality
Added in Input(working), Timer(not complete) and Camera(not complete)
Added GameTime class (complete)
Timer class functioning as intended. I may regret saying that later though.
Added back in sprite
Camera class and MainCamera need fixing
Fixed Camera class and made minor adjustments to how a camera is setup. Updated TextureCube class to use a folder path a 6 filenames for each of the different faces.
Fixed conflicts between commits
Almost finished refactoring code. Sprite class needs to have it's rotation and scale methods filled out.
Updated coding standards in classes
Added a transform class that Sprite implements. Added include guards to all headers.
Reverted back to a persistent transform. Getters and Setters all working as well as translate, rotate and scale
Added a simple spritebatch class. Incomplete.
Finally added a git ignore
Folder/File restructure. Updated all files to contain a simple information header. Added in comment blocks to seperate code.
Updated headers to use forward declaration when they can. Updated console printing with tags. Added font class. Added FMOD libraries.
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