changed textures to 128
started to use Vectors instead of pairs of doubles
changed double pairs to vectors in Mob.java
forgot to commit new Vec2d class
more conversions from double pairs to vector
fps now renders entitys collisions work with them but the view play clips tought it and them stops rendering it when right up to them , if the entity.pos is out of the screen it wont render any of it
(fps) entitys drawn in the order of the distance from the player