fixed a bunch of deprecation warns and cleaned up init
added a combo cooldown progress bar
moved the prog bar under the house
fix res issue
replaced house with cacodemon, progress bar is bigger
moved prog bar and 'house' around
start moving towards separating coins vs hits
made hit face helper, coins spawn once per 3 hits
Add hit sound that isnt a coin

or a doom registered sound
indent
change combo to be harder to hit accidentally
fill combo bar back up once it's empty
check combo uses a vector instead of positonal args
added missing new hit doomguy spritesheet