monsters only take turn when player successfully moves
fix death check and damage dealing is now random
map now scrolls with player (buggy)
remove debugging messages
camera no longer jumps on first move
remove debugging messages
move files to lib folder in preparation for creation of new scenes
move to proper folders
add dynamically updating hitpoint bar to bottom of screen
add hp bars above enemies when below max hp
add message console
add beginning of mouse look, does not work properly yet.
add inventory and item classes, ability to generate and pick up items
implement more interesting BSP style dungeon generator
monster takes turn when picking up item
remove old map generation logic
ability to properly display and use items
add scrolls, lightning scroll targets nearest enemy