Always changing, not needed to be updated
Just added a name for game
Updated
Updated
Updated
Added a menu screen
Added a animation class (Mostly copied from Mr. Zechner's Animation class)
Added an assets
Created an individual folder for the screens to organize things that needs to be together
Added a close()
Updated
Creates a new instance for Music and Sound
Handles sprite's common operation. Forcibly created my own for the purpose of texture atlases when loading texture
Manage common rotation operation I need for my game
Needed dll to run the debug version
Created a bullet class for cannon
Create a cannon class
Assets
Updated
Screen class for menu