Wrong logic... should improve performances
AiFollow. Npc get stuck often (no stuck dtection yet)
Bugfix
check position to stop AIFollow
Follow you until a certain cell is reached
FollowCell duration = 0 -> infinite time
Allow getting current active package
get all actors following a given actor
get all actors following a given actor
Make ACtionTeleport non player specific and teleport actors following the teleporting actor
attempt to solve Bug #1009 by not building graph every frame
some clean up
Merge branch 'master' of https://github.com/zinnschlag/openmw
Added mCloneAction member
added new entry to the context menu
progressing with the cloning
Working on commands
Cloning works for single record type tables. Well, kinda.
lower case in command, not in the collection
added setId to adapter