[SP] Remove unused cvar pointer.
[SP] Win32 API 64-bit fixes and cleanup.
Raw mouse tweaks and support on Win64.
[MP] Win32 API 64-bit fixes and cleanup.
Raw mouse tweaks and support on Win64.
[MP] Added a note to the g_cmd and g_svcmds structures.
[SP] cg_consolecmd cleanup
[SP] Remove unused CG_RegisterHeadSkin function.
[SP] Raised MAX_ROFFS from 32 to 128.
[SP] Remove CVAR_INIT from g_saberRealisticCombat and g_dismemberProbabilities.
[MP] Improve cg_consolecmds and cg_servercmds to use bsearch.
[SP] Improve cg_consolecmds and cg_servercmds to use bsearch.
[MP] Removing pointless FS_Read2 function.
[SP] Remove unused md4 prototypes.
[MP] Remove unused md4 prototypes.
[MP] cvar.cpp: s/cvarfloat/cvarvec_t/
[MP] Improve cvar code a bit further.  Based mostly on zturtleman/spearmint@778bce425a2e6b6860e9d5ec4c7fc736311f9351.
With some changes for legacy support still (and extra cvars that should be allowed in mods, if the mods were incorrectly setting them).
And also some other misc stuff related to OpenJK specific.
[MP] Use bsearch for cg_spawn.c
[MP] Fix double spawn effect on siege respawns.
[MP] g_saga.c unneeded tent pointer.
[MP] Replacebinary search for legacy cvar check with regular linear search.
Remove double CVAR_NOEXISTENT check from Cvar_Server_Set.
Update README.md

Add Jedi Outcast section.
Adjusted 64-bit section.