Removed FlexUnitCompilerApplication that was created by mistake.
Updated all classes comments.
last in develop
restructured a bit
Playing with backgrounds  - Frame rate still low
testing AssetManager in Background
forgotten stuff
Added images and textures for the UI — supporting both 1x and 2x sizes.
Added Gauge Extensions to be used for the progress bar.
Merge branch 'develop' of https://bitbucket.org/funkytaps/digit into develop

Conflicts:
	bin-debug/DigitApp.swf
Added BaseButton and ButtonWithTitle class.
Playing with backgrounds  - Frame rate still low
testing AssetManager in Background
forgotten stuff
Added images and textures for the UI — supporting both 1x and 2x sizes.
Added Gauge Extensions to be used for the progress bar.
Added BaseButton and ButtonWithTitle class.
Playing with backgrounds  - Frame rate still low
testing AssetManager in Background
forgotten stuff
Merge branch 'develop' of https://bitbucket.org/funkytaps/digit into develop

Conflicts:
	.actionScriptProperties
	src/gr/funkytaps/digitized/game/GameWorld.as
	src/gr/funkytaps/digitized/views/GameView.as
ignored .actionscriptproperties
Updated GameWorld, Backround and GameView they were causing problems building the project.