Merge pull request #1 from mono/develop

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Merge pull request #2 from mono/develop

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Merge pull request #3 from mono/develop

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Merge pull request #4 from mono/develop

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Merge pull request #5 from mono/develop

Monthly Merge!
Merge pull request #6 from mono/develop

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Merge pull request #7 from mono/develop

September update
GameFrameworkViewSource supports the Activated event from the CoreApplicationView class, but that's an old class, which the most recent template doesn't use anymore (https://github.com/mono/MonoGame/wiki/Windows-8-Project-Types). The reason that this event is important is to enable game custom protocol activation.
Fixed GameTime.IsRunningSlowly
Now fixed timestep is not running slowly all the time
Fixes WinRT OpenFile w/ OpenOrCreate and Read.
Fix for frame buffer exception on exit (at least with OS X). Should be a low-risk change.
Merge pull request #8 from mono/develop

Pre-LD Update
Fixes an error on the iOS Keyboard

This error happens when the orientation is on landscape. The
uitextfield just goes off screen and you can’t see what you type.
It happens to be just a wrong logic inside KeyboardInputViewController.
Fixed the drifting away of the GameTime
New GUIDs for Lidgren.Network.{Linux,MacOS}.csproj

These two projects had the same GUID as Lidgren.Network.Windows.csproj
did, which caused trouble when trying to include them in the same
solution.

This gives the Linux and MacOS projects new GUIDs and updates the
solutions that include them to use the new GUID.
Cleaned up fix for drifting away of GameTime
Merge pull request #2195 from devedse/Fixing-drifting-away-GameTime

Fixed the drifting away of the GameTime
Fix for Issue #2199
Merge pull request #2200 from totallyeviljake/develop

Fix for Issue #2199
Merge pull request #2147 from azchohfi/storageContainerWinRTFixes

Fixes WinRT OpenFile w/ OpenOrCreate and Read.