initial commit
removed debug folder
Readme
removed virtual interfaces, made plane and sphere internal to scene objects and removed stl code speeding it up to twice the previous running speed for the current scene
removed files, virtual classes and stl and ended up speeding prgram execution up by twice the amount
Merge branch 'master' of https://github.com/LloydGhettoWolf/RayTracer
split the rendering into 4 threads
added reflections and destroyed small bugs
removed raytracer.sdf
added shadows, specular and its looking great
Delete RayTracer.sdf

too big a file! unnecessary
Merge branch 'master' of https://github.com/LloydGhettoWolf/RayTracer
deleted sdf file
fixed conflicts