Allow Ashtongue Talisman of Vision (Shaman Tier 6 Trinket) and Stormstrike AP Buff (Shaman Tier 6 4pcs) to stack.
Reduce stealth detection timer.
Fix stealth detection values. Rogues will no longer get detection range from Detect Traps for players.
Start combat for EffectDispel since there is no ::spell call.
Allow trinkets with procFlag - cast positive on HOT, and negative on DOT apply.
Don't allow to change StandState while being charmed.
Implement client delay time in HandleMoverRelocation to sync server with client.
Allow totem auras to pulse when totem was dropped.
Don't allow to tap BG flags in Priest Spirit of Redemption
Allow Seal of Command and Seal of Blood crits to proc Vengance.
Allow to leave battleground in combat.
Limit some SpellLogs in arena prep phase also make enemies invisible.
Destroy grounding totem on aura loss.
Corrected creature type mask for player owned totems, this allows to ground spells wich are limited on creature type.E.g. Polymorph
Don't redirect spells with SPELL_DAMAGE_CLASS_NONE, SPELL_ATTR_UNK4, SPELL_ATTR_UNAFFECTED_BY_INVULNERABILITY.

Allow grounding totem to eat spells wich don't come from LOS.
Fix crash in GetCreatureTypeMask().
Rename SPELL_ATTR_UNK4 to SPELL_ATTR_ABILITY.
Don't reflect spells with SPELL_ATTR_EX2_CANT_REFLECTED, SPELL_ATTR_ABILITY, SPELL_ATTR_UNAFFECTED_BY_INVULNERABILITY and AreaOfEffect spells.