x86/float_dsp: use SWAP in vector_fmac_scalar Win64

The mova is unnecessary

Signed-off-by: James Almer <jamrial@gmail.com>
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
avformat/mpegenc: try to improve the VBV buffer warning

Maybe fixes Ticket 3494
Part of the message suggested by: rogerdpack
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
Fix OpenGL device compilation with msvc gl.h

Reveiwed-by: Lukasz Marek <lukasz.m.luki2@gmail.com>
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
x86/float_dsp: unroll loop in vector_fmac_scalar

~6% faster SSE2 performance. AVX/FMA3 are unaffected.

Signed-off-by: James Almer <jamrial@gmail.com>
Reviewed-by: Christophe Gisquet <christophe.gisquet@gmail.com>
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
avformat/ico: use avmalloc(z)_array()

Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
avfilter/vf_pixdesctest: use av_malloc_array()

Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
avcodec/vble: use av_malloc_array()

Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
Fix compilation with --disable-everything --enable-muxer=avi --disable-network.

Fixes ticket #3568.