POWERFUL monsters can already invoke elemental balls as same damage as mana balls.
Target quest infomations are not initialized when getting quest name from q_info.txt.
Can place an artifact and base objects of any rewarding artifact without INSTA_ART in a quest.
Random reward artifact can be set in lib/edit/q*.txt. (It is applied in Vault Quest.)
Quest type number can be got by QUEST_TYPE variable in dungeon files.
Add new monster's melee effects INERTIA and STUN.
RBE_INERTIA's effect turn becomes shorter.
Add new monster Cockatrice.
Adjust damage dices of Cockatrice.
Add 3 monsters from SMAC/SMAX.
Add a monster Great Centipede.
闘技場で死亡しているユニークに手番が回った場合、不戦勝にする処理を実装。
敵生成失敗による闘技場バグで出られなくなったセーブデータを救済するための判定を追加。
Add candidate artifacts for a reward of the Vault Quest.
Hide the dice of target weapons in Vault Quest.
QUESTITEM is removed from Sting.  Quarterstaff artifacts are modified.
Eriril's base item is changed from Quarterstaff to Wizardstaff.
Mukade chosei.
Add candidate artifacts for a reward of the Vault Quest.
Format of Quest infomation (to get a target artifact) is modified.
QUESTITEM flag of a target artifact in Vault Quest will be removed after leaving from the quest.