Refactored bodies to objects. Hoped it would solve the glitching behaviour the planets had. It did not. Enlarged all the bodies and scaled up the game world. That helped hide the glitching behaviour a bit as it is less visible now.
Added background and parallax scrolling. Added orbit selection by camera movement. Following body of the highlighted orbit by tapping (to be changed to a button). Added gamedesign folder with the rudimentary game idea.