Refactoring: Moved geometry classes and chunkSideSize to Thunderbrand; renamed Entity to Doodad
Refactoring: Player inherits from new Entity class
Refactoring: Moved Textures and Tile classes to Thunderbrand
Refactoring: Moved Chunk to Thunderbrand, changed Tile's package
Refactoring: Changed Badelaire's MapmakerTiles to Tiles
Refactoring: MapmakerChunk extends Chunk, uses Chunk's draw()