Close ObjectInputStream in ObjectDecoder.decode(...)

Motivation:

We create a new CompactObjectInputStream with ByteBufInputStream in ObjectDecoder.decode(...) method and don't close this InputStreams before return statement.

Modifications:

Save link to the ObjectInputStream and close it before return statement.

Result:

Close InputStreams and clean up unused resources. It will be better for GC.
Small performance improvements

Modifications:

- Added a static modifier for CompositeByteBuf.Component.
This class is an inner class, but does not use its embedded reference to the object which created it. This reference makes the instances of the class larger, and may keep the reference to the creator object alive longer than necessary.
A boxed primitive is created from a String, just to extract the unboxed primitive value.
- Removed unnecessary checks if file exists before call mkdirs() in NativeLibraryLoader and PlatformDependent.
Because the method mkdirs() has this check inside.

Conflicts:
	codec-http/src/main/java/io/netty/handler/codec/http/multipart/DiskAttribute.java
	codec-stomp/src/main/java/io/netty/handler/codec/stomp/StompSubframeAggregator.java
	codec-stomp/src/main/java/io/netty/handler/codec/stomp/StompSubframeDecoder.java
Fixes for compression codecs

Motivation:

Fixed founded mistakes in compression codecs.

Modifications:

- Changed return type of ZlibUtil.inflaterException() from CompressionException to DecompressionException
- Updated @throws in javadoc of JZlibDecoder to throw DecompressionException instead of CompressionException
- Fixed JdkZlibDecoder to throw DecompressionException instead of CompressionException
- Removed unnecessary empty lines in JdkZlibEncoder and JZlibEncoder
- Removed public modifier from Snappy class
- Added MAX_UNCOMPRESSED_DATA_SIZE constant in SnappyFramedDecoder
- Used in.readableBytes() instead of (in.writerIndex() - in.readerIndex()) in SnappyFramedDecoder
- Added private modifier for enum ChunkType in SnappyFramedDecoder

Result:

Fixed sum overflow in Bzip2HuffmanAllocator, improved exceptions in ZlibDecoder implementations, hid Snappy class
Small fixes and improvements

Motivation:

Fix some typos in Netty.

Modifications:

- Fix potentially dangerous use of non-short-circuit logic in Recycler.transfer(Stack<?>).
- Removed double 'the the' in javadoc of EmbeddedChannel.
- Write to log an exception message if we can not get SOMAXCONN in the NetUtil's static block.
Fix NPE problems

Motivation:

Now Netty has a few problems with null values.

Modifications:

- Check File in DiskFileUpload.toString().
If File is null we will get NPE when calling toString() method.
- Check Result<String> in MqttDecoder.decodeConnectionPayload(...).
- Check Unsafe before calling unsafe.getClass() in PlatformDependent0 static block.
- Removed unnecessary null check in WebSocket08FrameEncoder.encode(...).
Because msg.content() can not return null.
- Removed unnecessary null checks in ConcurrentHashMapV8.removeTreeNode(TreeNode<K,V>).
- Removed unnecessary null check in OioDatagramChannel.doReadMessages(List<Object>).
Because tmpPacket.getSocketAddress() always returns new SocketAddress instance.
- Removed unnecessary null check in OioServerSocketChannel.doReadMessages(List<Object>).
Because socket.accept() always returns new Socket instance.
- Pass Unpooled.buffer(0) instead of null inside CloseWebSocketFrame(boolean, int) constructor.
If we will pass null we will get NPE in super class constructor.
- Added throw new IllegalStateException in GlobalEventExecutor.awaitInactivity(long, TimeUnit) if it will be called before GlobalEventExecutor.execute(Runnable).
Because now we will get NPE. IllegalStateException will be better in this case.
- Fixed null check in OpenSslServerContext.setTicketKeys(byte[]).
Now we throw new NPE if byte[] is not null.

Result:

Added new null checks when it is necessary, removed unnecessary null checks and fixed some NPE problems.
[#2680] ChannelOutboundBuffer.nioBuffers() should always return non-null array as stated in javadocs

Motivation:

At the moment ChannelOutboundBuffer.nioBuffers() returns null if something is contained in the ChannelOutboundBuffer which is not a ByteBuf. This is a problem for two reasons:
 1 - In the javadocs we state that it will never return null
 2 - We may do a not optimal write as there may be things that could be written via gathering writes

Modifications:

Change ChannelOutboundBuffer.nioBuffers() to never return null but have it contain all ByteBuffer that were found before the non ByteBuf. This way we can do a gathering write and also conform to the javadocs.

Result:

Better speed and also correct implementation in terms of the api.
Only try gathering writes if we have more then one buffer to write. Part of [#2680].
[#2684] EpollSocketChannel gathering writes should take fast-path if possible

Motivation:

In EpollSocketchannel.writeBytesMultiple(...) we loop over all buffers to see if we need to adjust the readerIndex for incomplete writes. We can skip this if we know that everything was written (a.k.a complete write).

Modification:

Use fast-path if all bytes are written and so no need to loop over buffers

Result:

Fast write path for the average use.
[#2685] Epoll transport should use GetPrimitiveArrayCritical / ReleasePrimitiveArrayCritical

Motivation:

At the moment we use Get*ArrayElement all the time in the epoll transport which may be wasteful as the JVM may do a memory copy for this. For code-path that will get executed fast (without blocking) we should better make use of GetPrimitiveArrayCritical and ReleasePrimitiveArrayCritical as this signal the JVM that we not want to do any memory copy if not really needed. It is important to only do this on non-blocking code-path as this may even suspend the GC to disallow the JVM to move the arrays around.

See also http://docs.oracle.com/javase/7/docs/technotes/guides/jni/spec/functions.html#GetPrimitiveArrayCritical

Modification:

Make use of GetPrimitiveArrayCritical / ReleasePrimitiveArrayCritical as replacement for Get*ArrayElement / Release*ArrayElement where possible.

Result:

Better performance due less memory copies.
SPDY: fix pushed response NullPointerException
[#2675] Replace synchronization performed on util.concurrent instance in TrafficCounter

Motivation:

Message from FindBugs:
This method performs synchronization an object that is an instance of a class from the java.util.concurrent package (or its subclasses). Instances of these classes have their own concurrency control mechanisms that are orthogonal to the synchronization provided by the Java keyword synchronized. For example, synchronizing on an AtomicBoolean will not prevent other threads from modifying the AtomicBoolean.
Such code may be correct, but should be carefully reviewed and documented, and may confuse people who have to maintain the code at a later date.

Modification:

Use synchronized(this)

Result:

Less confusing code
Fixes and improvements to IntObjectHashMap. Related to [#2659]

- Rewrite with linear probing, no state array, compaction at cleanup
- Optimize keys() and values() to not use reflection
- Optimize hashCode() and equals() for efficient iteration
- Fixed equals() to not return true for equals(null)
- Optimize iterator to not allocate new Entry at each next()
- Added toString()
- Added some new unit tests
Add a link to the 'native transports' page
Reduce the default initial capacity of ChannelOutboundBuffer

Motivation:

ChannelOutboundBuffer is basically a circular array queue of its entry
objects.  Once an entry is created in the array, it is never nulled out
to reduce the allocation cost.

However, because it is a circular queue, the array almost always ends up
with as many entry instances as the size of the array, regardless of the
number of pending writes.

At worst case, a channel might have only 1 pending writes at maximum
while creating 32 entry objects, where 32 is the initial capacity of the
array.

Modifications:

- Reduce the initial capacity of the circular array queue to 4.
- Make the initial capacity of the circular array queue configurable

Result:

We spend 4 times less memory for entry objects under certain
circumstances.
Updated the ChannelGroup JavaDoc by removing b.releaseExternalResources();
[#2705] Call fireChannelReadComplete() if channelActive(...) decodes messages in ReplayingDecoder / ByteToMessageDecoder

Motivation:

In ReplayingDecoder / ByteToMessageDecoder channelInactive(...) method we try to decode a last time and fire all decoded messages throw the pipeline before call ctx.fireChannelInactive(...). To keep the correct order of events we also need to call ctx.fireChannelReadComplete() if we read anything.

Modifications:

- Channel channelInactive(...) to call ctx.fireChannelReadComplete() if something was decoded
- Move out.recycle() to finally block

Result:

Correct order of events.
[#2662] Fix race in cancellation of TimerTasks which could let to NPE

Motivation:

Due some race-condition while handling canellation of TimerTasks it was possibleto corrupt the linked-list structure that is represent by HashedWheelBucket and so produce a NPE.

Modification:

Fix the problem by adding another MpscLinkedQueue which holds the cancellation tasks and process them on each tick. This allows to use no synchronization / locking at all while introduce a latency of max 1 tick before the TimerTask can be GC'ed.

Result:

No more NPE
[#2692] Allows notify ChannelFutureProgressListener on complete writes

Motivation:

We have some inconsistency when handling writes. Sometimes we call ChannelOutboundBuffer.progress(...) also for complete writes and sometimes not. We should call it always.

Modifications:

Correctly call ChannelOuboundBuffer.progress(...) for complete and incomplete writes.

Result:

Consistent behavior
Use correct exception message when throw exception from native code

Motivation:

We sometimes not use the correct exception message when throw it from the native code.

Modifications:

Fixed the message.

Result:

Correct message in exception
[#2693] Reduce memory usage of ChannelOutboundBuffer

Motiviation:

ChannelOuboundBuffer uses often too much memory. This is especially a problem if you want to serve a lot of connections. This is due the fact that it uses 2 arrays internally. One if used as a circular buffer and store the Entries that are never released  (ChannelOutboundBuffer is pooled) and one is used to hold the ByteBuffers that are used for gathering writes.

Modifications:

Rewrite ChannelOutboundBuffer to remove these two arrays by:
  - Make Entry recyclable and use it as linked Node
  - Remove the circular buffer which was used for the Entries as we use a Linked-List like structure now
  - Remove the array that did hold the ByteBuffers and replace it by an ByteBuffer array that is hold by a FastThreadLocal. We use a fixed capacity of 1024 here which is fine as we share these anyway.
  - ChannelOuboundBuffer is not recyclable anymore as it is now a "light-weight" object. We recycle the internally used Entries instead.

Result:

Less memory footprint and resource usage. Performance seems to be a bit better but most likely as we not need to expand any arrays anymore.

Benchmark before change:
[nmaurer@xxx]~% wrk/wrk -H 'Host: localhost' -H 'Accept: text/html,application/xhtml+xml,application/xml;q=0.9,*/*;q=0.8' -H 'Connection: keep-alive' -d 120 -c 256 -t 16 --pipeline 256  http://xxx:8080/plaintext
Running 2m test @ http://xxx:8080/plaintext
  16 threads and 256 connections
  Thread Stats   Avg      Stdev     Max   +/- Stdev
    Latency    26.88ms   67.47ms   1.26s    97.97%
    Req/Sec   191.81k    28.22k  255.63k    83.86%
  364806639 requests in 2.00m, 48.92GB read
Requests/sec: 3040101.23
Transfer/sec:    417.49MB

Benchmark after change:

[nmaurer@xxx]~% wrk/wrk -H 'Host: localhost' -H 'Accept: text/html,application/xhtml+xml,application/xml;q=0.9,*/*;q=0.8' -H 'Connection: keep-alive' -d 120 -c 256 -t 16 --pipeline 256  http://xxx:8080/plaintext
Running 2m test @ http://xxx:8080/plaintext
  16 threads and 256 connections
  Thread Stats   Avg      Stdev     Max   +/- Stdev
    Latency    22.22ms   17.22ms 301.77ms   90.13%
    Req/Sec   194.98k    41.98k  328.38k    70.50%
  371816023 requests in 2.00m, 49.86GB read
Requests/sec: 3098461.44
Transfer/sec:    425.51MB