Journal now only optionally can contain the timestamp.
Adding grass to WoodAndStone world.
Crafting workstation recipes are following the default item-to-slot validation pattern.
Moving crafting workstation closer towards the generic approach in workstation module.
Refactoring crafting workstation to use the same mechanisms workstation modules is using.
Getting rid of unused fields.
Ensure each seeded items is included once only.
Flowers on Plains and Shrooms in Forest.
Reversing the burning animation.
Moving fluid related code to Fluid module. Workstation will depend on it.
Recipes can now contain fluids.
Moving heat to a top-level package for further extraction to a separate module.
Fixing issues after refactoring.
Continued work on fluids and workstations.
Filling fluid process.
Workstation can now have a mixture of automatic and non-automatic processes. Processes no longer define if they are automatable, only workstations define how they allow certain process types to be executed.
Cleaning up after refactoring.
Updated items sheet and texture atlas.
Replaced "Crude Hammer/Axe" with "Axe-Hammer"
+ Added "Crude Axe-Hammer" and "Axe-Hammer Head"
- Removed "Crude Hammer" and "Crude Axe"
+ Added "Tool Stone"
+ Refactored "Stone Knife" and added "Stone Knife Blade"
* Updated hand crafting recipes
Added Fruit Basket (handheld item, like a bag)