-Created new algorithm to detect collisions (rectangle collisions = slightly more accurate)
-Added all vegetable sprite images
-Tested new collision mechanism using a simple collision test class
-added an obstacle manager class to control when display objects (veggies) are added to the screen
-within the new class the number of display objects on the screen can be controlled
-added new graphics
-added new sounds
-with the use of this obstacleManager class I will be able to manage more complex display objects/containers in the next version of the game