format timing result
output version in endless loop detecting
socket.readall return false when disconnected
move fd_set from stack to heap (in socket_server) , It avoid FD_ZERO every time.
bugfix: disptch
optimize timing call
bugfix: call lua_tolstring for bson dict key
make buffer larger for number to string
bugfix: logger service id is an uint32_t
add debug_console service
support local command by debug_console
Do not timing response session
fix typo
return string in env would be better
only the modified .c files are re-compiled