Merge branch 'release/v0.8.12' into develop
Add window hints to GlfwWindow
Reallocate textures in PLODUberShader if resolution changes
Allow to use gua::Ray to do ray tests in the scenegraph
Merge branch '4og-feature/ray_and_glfw' into develop
Bump version.
Merge branch 'release/v0.8.13'