- Little refactoring to make a reusable metadata component for description+title, which will be used recurrently throughout the game editor. Gamemetadata now holds this "note" object instead of title+desc
- scenemetadata (only the schema) impl
Ensuring GameMetadata.getNotes() is never null. Take care, this affects mockup!
Mockup - skipping recent projects that cannot be loaded on initial screen
Mockup - fixing project title (I broke it)
Mockup - fixing project title (I broke it)
Fixing other things I broke (blame me!)
Simple rename of action InitialScene > ChangeInitialScene
Rewording a code comment
Improving debug output of Controller.action()
irrelevant change
Simple rename of action InitialScene > ChangeInitialScene
Replacing game metadata's title and description by a note
Skipping not valid projects in ead mockup's initial screen
- Adding support for scene metadata
- Adding support for renaming scenes (and other stuff in the future)
I have the feeling of having duplicated too much code for this... we should rethink about keeping scenes and scenemetadata in separate places
Improving java doc in new game
Adding a fixme
Improving javadoc for EditorActionTest
Fix #133
Adding support for passing a project dir to the editor desktop to be loaded at startup. Necessary for smooth OS-adapted user experience.
Adding an element in project.json that stores the order in which scenes should be shown in the editor