New .sln file and removed save log message for periodic save (fixes #25)
Multiline Alarm Displays sorted, expands window to sort stuff (Fixes #15)

Also updated .sln
Closest Approach Alarms now work for Docking Ports Targetted (Fixes #1)
Added clearing of Mannodes before restoring on ship change (Fixes #23)
Changed latest version url to Google Site
Restructuring files and updated build script (Issue #27)
Set version 2.7.4.0
Publish To GitHub Script done
Version 2.7.4.0 ready
Merge 2.7.4.0 to master
Publish To GitHub Script tweaked and tested
Merge Publish Script to master
Made some tweaks to version check code so it only ever checks once a day even if the daily check fails. (related to #28)

Need to look at proper async stuff
Changed version check to use a BackgroundWorker delegate and completed event args (Fixes #28)
Changed old references from FlightGlobals.ActiveVessel to KACWorkerGameState.CurrentVessel
Changes Gamestate updater so that it it will read the MapCamera vessel target in TrackingStation so we can get details of the "active" vessel in TS
Added the extra alarm types for SC and TS Scenes
WIP-AddAlarm changes (related to #24)
- [x] Changed MB's to not be view only
- [x] Added event for vessel change so in TS stuff can rewrite on change
- [x] Fixed buttons in alarm edit when no vessel
- [ ]  Started tweaking string builders
WIP-AddAlarm changes (related to #24)
- [x]  Tweaking string builders
- [x] KSC Scene done (Raw Only)
- [ ] TS next up
License change to MIT
License change to MIT