fix editmap derp
Adding hatch part.
Adding Mini.. I mean hatchback.
Adding size to hatch.

150 seems to be an acceptable compromise, 50 less than a shopping cart. But with two you can fit a cart and a half in, feels right.
Crushed cars are very monotonous.

I add more fault

no control
there are no seats
no battery, minireactor or gasoline tank
Adds plant and insect gibs&blood-

for maximum gory fun!
Minor correction in cata_tiles.cpp

shouldn't affect any functionality, but gotta keep it tidy
Critter upgrade

Based on http://smf.cataclysmdda.com/index.php?topic=5150.0 ; handles
#5394.

Upgrades most all the zeds and some of the more hostile critters;
downgrades zed-dogs' dodge due to consistent complaints about inability
to hit 'em.

W_BLOCK might stand a bit of down-tuning, though.
Update mapgen_functions.cpp
Merge pull request #5972 from KA101/critter-tweakup

Critter upgrade
Merge pull request #5933 from Chase-san/master

Adding hatchback car.
Adds recipe to create a reloading kit at the forge.
Makes special vehicle-armor plate recipes consistent with normal metal plate.
Simplification.
Adds throwable fire extinguishers to spawn lists.

Sure they're uncommon, but they really should appear in-game.
Merge pull request #5981 from Rivet-the-Zombie/die-set-smithing-recipe

Some metalsmithing stuff.
Merge pull request #5982 from Rivet-the-Zombie/throwing-extinguisher-spawns

Adds throwable fire extinguishers to spawn lists.
fix submap saving, erase memory leaks, ignore incomplete submaps
Nerf nightsrip
tweak