organising classes
added own Gesture and MotionEvent listener
proper touchEvent propagation from the parent View
delegating all touch events to the controller
hiding or showing the controller onTap
texturevideoview also delegates visibility
cleaning up
a lot of cleaning, extracting interfaces
new Fragment and FullScreen Player controller
proper use of naming convention
missed these
more cleaning and naming
the player controller init the view itself
no need of RL, LL is your friend
added View for GestureDetection
SimpleMediaController without gestures
renaming to SimpleMediaController
starting to handle events inside the view
added FensterGestureListener, the view needs to be clickable and focusable in order to intercept flings and scrolls
moving things around a little bit