Large objects will not spawn at blocked tiles.
Randomized connections placement (?)
- Added monoliths between remote zones
- Fixed land connections between zones, now they're generated correctly.
Merge branch 'RMG' of https://github.com/vcmi/vcmi into RMG
- Random monsters will have proper strength.
- Fixed blocking of tiles under objects
- Zone guards will now match template settings.
- Added guards for monoliths.
- Zone guards will now match template settings.
- Added guards for monoliths.
- fixed mantis #783 - play sound when entering message in chat box
Zone position will be moved to its center of mass.
Merge branch 'develop' of https://github.com/vcmi/vcmi into RMG
Merge branch 'develop' of https://github.com/vcmi/vcmi into RMG
- updated changelog
remove useless __MACOSX folder after downloading dependencies on OS X
different iso files have different data1.cab location
different data file locations for different iso files
crash in VCAI::completeGoal() fixed
Merge pull request #16 from Haryaalcar/develop

crash in VCAI::completeGoal() fixed
sorting by filename implemented for save and load screens
Merge pull request #17 from Haryaalcar/develop

sorting by filename implemented for save and load screens
change minizip.cbp, VCMI_lib.cbp to new externals layout
* static link with zlib for now - I don`t want to mix with SDLs zlib