Separate out draw clipping path as helper function
Update todo
Document and rename drawPath helper func
build files
Change to getClippedImage and add getCroppedImage
Update documentation of getClippedImage
Update docs on getCroppedImage
Remove debug output on getPolys
Clear up docs on polygon (object not array)
Update example to black bg. b/c it looks cool
Able to add new Shatter objects to DOM example
Update docs on placeShatter and fix input disabled bug
update ignore
Change some defaults
Add link back to project page
Link back to project page
Upgraded to phaser 2, correct references to arcade physics
Add lib info and license to src
Remove TODO, using github issues now
Update link styling for visibility