rand pathfinder
Merge branch 'master' of https://github.com/o-sharpe/BS-NEW

Conflicts:
	Battlestar/obj/Debug/Battlestar.dll
	Battlestar/obj/Debug/Battlestar.pdb
	BattlestarInvader/obj/Debug/BattlestarInvader.csproj.GenerateResource.Cache
	BattlestarInvader/obj/Debug/BattlestarInvader.csprojResolveAssemblyReference.cache
	BattlestarInvader/obj/Debug/BattlestarInvader.exe
	BattlestarInvader/obj/Debug/BattlestarInvader.pdb
	BattlestarInvader/obj/Debug/intermediatexaml/BattlestarInvader.exe
	BattlestarInvader/obj/Debug/intermediatexaml/BattlestarInvader.pdb
	EnemyManager/obj/Debug/EnemyManager.csprojResolveAssemblyReference.cache
	EnemyManager/obj/Debug/EnemyManager.dll
	EnemyManager/obj/Debug/EnemyManager.pdb
	GameManager/bin/Debug/Battlestar.dll
	GameManager/bin/Debug/Battlestar.pdb
	GameManager/bin/Debug/EnemyManager.dll
	GameManager/bin/Debug/EnemyManager.pdb
	GameManager/bin/Debug/GameManager.dll
	GameManager/bin/Debug/GameManager.pdb
	GameManager/obj/Debug/GameManager.csprojResolveAssemblyReference.cache
	GameManager/obj/Debug/GameManager.dll
	GameManager/obj/Debug/GameManager.pdb
	PhysicsManager/bin/Debug/Battlestar.dll
	PhysicsManager/bin/Debug/Battlestar.pdb
	PhysicsManager/bin/Debug/EnemyManager.dll
	PhysicsManager/bin/Debug/EnemyManager.pdb
	PhysicsManager/bin/Debug/GameManager.dll
	PhysicsManager/bin/Debug/GameManager.pdb
	PhysicsManager/bin/Debug/PhysicsManager.dll
	PhysicsManager/bin/Debug/PhysicsManager.pdb
	PhysicsManager/obj/Debug/PhysicsManager.csprojResolveAssemblyReference.cache
	PhysicsManager/obj/Debug/PhysicsManager.dll
	PhysicsManager/obj/Debug/PhysicsManager.pdb