Update girlpower
Loader and remove some files from projects
Update dependencies
Filter some dwrite nodes (not ready yet)
Preview and renderer use background color
Interaction node registers it's own path for dll load
Update kinect 2
Add some folders into path

Fix frame delay texture not releasing event when disposed
Add render semantic for cube/int
fix clear depth issue on clear renderer
adds AsRaw(DX11.Texture2D)
Merge pull request #120 from sebllll/asRaw

adds AsRaw(DX11.Texture2D)
Update submodule for sphere uv fix
Update Girlpower to add samples

Fix technique bug in image shader
Add invy annotation in shader transform

Add invy so we can have same behaviour for uvspace matrix
Scaling in pass info is now also as float2

Add absolute size option
File texture base allows optionally to load information

File texture 2d checks header to grab format/size
Text size now defaults 32
Fix null indirect null exception
Add camera position render variable