Object pool for beam projectile, minor changes to object pool.
Limit the pool only to 20 objects.
Moar object pool.
Some optimization at object pooling, tinkering at beams.dm and reverting useless code.
Disable object pool debug.
Fix runtime.
Fixed all the runtimes.
Remove debugging.
Merge pull request #668 from ESwordTheCat/58bnjWY2

Another object pool update.