untested server
use waitingpool, LOG instead of log
use a timeout in the splash, and go to a new lobby
Merge branch 'master' of github.com:floatec/five-stages-of-killing

* 'master' of github.com:floatec/five-stages-of-killing:
  bullets
Merge branch 'master' of github.com:floatec/five-stages-of-killing

* 'master' of github.com:floatec/five-stages-of-killing:
  bullet png
  gaps
load the gameview when the game starts
inform the players that the game starts
fix refactoring error