Fix T40561: cycles refraction node with sharp distribution gives black.
Fix flickering when transform snapping in edit mode and cursor is
slightly outside the mesh.

Reported by Thomas Beck on irc. Issue here is that the mesh bounding box
changes as we are transforming the vertices. Solution is to collide
against the initial bounding box. Unfortunately the snapping functions
are made in a way that a lot of code needed to be tweaked here, but the
change should be straightforward and harmless (famous last words, I
know).

Ideally we might want to even increase the size of the bounding box a
little (as seen in screen space) to allow snapping even in cases where,
cursor is slightly outside the bounding box, but since this is not so
straightforward to do for all cases, at least for me, leaving this as
a TODO.
blenderplayer stuff
Bake-API: Set Custom Cage to be Cage Object

Suggestion by Andy Davies (metalliandy) to conform with industry standard (custom cage is something else apparently)

Note: this is the last bake related commit I plan for 2.71/rc (unless
everyone agrees that we could squeeze in D546 - custom UVs, which would
be really nice to add for 2.71 scripters)

Note 2: I'll update the wiki docs shortly
Fix T40582: issues with apply scale when having multires and scene simplify

Reshape and applying scale matrix on multires needs to create DM with simplify
setting disabled. Added a special flag to modifier apply for this now.
Fix T40559: Maya keymap node selection bug
UI: correct __contains__ use, no need for substring check
Fix Bevel bug T39746, small scale gives flat profile.

With very small meshes or very small bevel amounts, the bevel
profile would be flat even if a round one was requested.
Problem was that the code was checking the length of a cross
product for closeness to zero to test coplanarity. Needed
to normalize things before making that test to account for scale.
Fix crash running in background mode
Quiet double promotion warning & ws edit
We're entering 2.71rc state now

Meaning we do subversion bump and hopefully only splash
screen separates us from the final release. Unless some
bad regression is being discovered..
Fix T40596: Node link menus flipped & events inverted
Splash: enable rc label
Splash screen update for 2.71

Artwork: Event Horizon by pieriko
add: initial datablock patch apply
fix: osx compilation fail
Initial commit of dev/vray_for_blender/stable for new blender git
fix: box dimensions comment corrected
Initial commit of dev/vray_for_blender/stable for new blender git
add: vb25.patch merged