Updated fog-function
update the way the player is moved
Set player location on startup. Only render on update
Remove debug-info. Allow animations to set blendmode
Update tile visibility
Move map-related functions
Change player movement
Use astar to go to positions
Compile with astar
Add monsters, implement tick-callbacks, simplify getting/setting data from pyobjs
turn off debugging
Implement copying of information from C to python
Update monster information
silence warnings
move "walkable"-checks to map-code