Quoridor v0.1.0

First more or less playable version of Quoridor.
Remove excess include
Merge branch 'master' of ssh://83.243.65.218:23/home/sfod/projects/quoridor into feature-refine-board
Remove node calculations from Board
Replace boost::lexical_cast with std::to_string
Merge branch 'master' of 192.168.1.68:projects/quoridor into dev
Add Game class

Game class should contain game logic.
Board class will store only board state.
Use enum for wall orientation
Add goal nodes to pawn data
Add utility class to handle wall positions
Fix Wall

- use row and col methods instead of line and start_pos;
- use enum for wall orientation;
Move logic from Board to Game
Use Game in GameState
Remove unused if statement
Fix Game methods
Change GameState logging tag
Fix line split
Fix pawn setting in GameState
Fix line split
Fix getting current pawn