Update EntityPlayer.java.patch

Drones in PneumaticCraft use fake players. After the first initialization it sets the inventory of this fake player to an other. When installed with Battlegear 2 this will cause a crash because of the 'final' marked field. I know Battlegear 2 is doing this to prevent other mods messing with the player's inventory, but could an exception be made for fake players?

Tnx!

MineMaarten
Apply the accurate modifiers on the player when...

using item in offhand