Fixes #205

Re-emergence of the clone() issues. Player now has a constructor with non-default parameters, so byteArray.readObject() can't clone it. This is why I said "fuck it, use globals" for things like the argument being passed into player (a reference to the Game class, which we have a global for)
Added breast inits to Ember. FYI FlashDevelop fucking HATES the init methods
Double-ultra making sure that clone() can't fuck around with the game class whilst cloning a player object. (I have literally no idea what the batshit piece of shit would do)
Creature (and its subclasses) have convinient readonly property game refering kGAMECLASS