Removed Update script processing

Removed processing code that checked for Update script and removed.
Removed saveAttach and ilk

It didn't appear to be working, and seemed to be reading from
the wrong file in order to set position of the Key.
Optimization and bug fixes

Fixed excessive RLV checks on winding. Fixed excessive RLVok
Link messages. Optimized code. Added adjustments for permissions
when collapsed - takes away movement.
Optimized and cleanup

Items that are no longer relevant were removed; code was
optimized.
Removed isAttach and commented more fully

Added debug code for collapse; removed isAttach in favor of
the llGetAttach() call, added debugging code. Adjusted comments.
Removed unused code; added setting adjustments

When key is attached, settings are activated and deactivated:
for instance, collapsed animation needs to be reactivated - and
AFK needs to be reset (in case dolly went AFK then logged out).
Removed lots of extraneous code related to the database back end
and to sleeping and waking scripts.
Documented permissions

Permission flag of 0x8434 now documented fully in code.
Added macro and comments; removed old comments

General code cleanup with an addition of cdPoseAnim() (equivalent
to (keyAnimation != "" && keyanimation != COLLAPSED_ANIMATION)
Minor adjustments to code

On startup with RLV check incomplete, key now is quieter and
sends message to agent, not world - and notifies Dolly of who
attempted to touch their key.

Initial Timer setting after a collapse processing is now 15s
instead of 0.22s or 1s as before.

Tweaked the Dolly down message also.
Updated preferences example

Added options not documented before, and corrected names of
old options renamed.
Added cdPoseAnim macro

Added a cdPoseAnim macro to test for a Pose Animation.
Added debugging code

Added more debugging to assist in bug fixing.
Fixed RLV On/Off buttons and optimized

Fixed bug where two RLV On buttons appeared; optimized a few
if statements.
Removed dead code; animation handling fixed

Attempted to fix animation handling; removed dead code from
source.
Fixed minor bugs

Fixed minor bugs introduced with last update.
switched from function to macro and back

Made cdLinkMessage into a macro and tested for memory usage with
Avatar.lsl: memory usage increased 5k, so reverted back to macro.
Took out sequence number check as was not being used.
Removed some debugging output

Removed some debugging output no longer needed and useful,
and converted output of time taken to normal output instead of
debugging output.
Removed apparently useless code

Code appears useless - will wait to see what happens.
Optimizing; added "on/off" to timereporting

Optimized code to use logic sense of integers, and if/then statements.
Added support for "timereporting on" and "timereporting off"
commands.
Converted many to globals; other optimization

Some recommended using globals instead of local variables:
apparently freeing up of locals depends on the garbage collector
which may or may not free them quickly - and the globals take
up less space as well - apparently.