force-slowing a chunk :  /clag slow  = eternally ,   /clag slow 40  : for 2 seconds
chat warning to nearby players : added coords of worst tile entity
bugfix : warn radius was squared in calc.  added sanity check : warn a maximum number of default=20 people.
Merge branch 'master' of https://github.com/OpenMC/clag into OpenMC-master

Conflicts:
	src/main/java/clag/CLagCommand.java
bugfix merge chatMessage
config file : added max_warn_number_of_players  (no more than that number warned per warning interval)
reset warning timeout : /clag warn
config : added warn_text,  tweak defaults : profile interval: 10s->30s.  warn radius 8 chunks->4 chunks.
readme
readme
readme tweak
Updated repo