Druid: added Rejuvenation (Germination).
Cleaning up Shaman.lua.
War: Fixed Glad Shield Charge.
Merge pull request #60 from arcadepro/war

War: Fixed Glad Shield Charge.
Monk ((Brewmaster)): display Shuffle on Chi Explosion.
Merge branch 'master' of github.com:Adirelle/LibPlayerSpells-1.0
Monk: added Vital Mists and Dizzying Haze.
Fixed the database tests.
Monk: fixed Dizzying Haze.
Druid: added Solar/Lunar Empowerment and fixed Sunfire.
Priest: added Dispel Magic.
Druid: added Moonkin Form.
Priest.lua - add Void Entropy
Merge remote-tracking branch 'kesava/patch-1'
Added a .gitattributes file.
Fixed Rend and Deep Wounds

Made it so Rend and deep wounds are marked as personal debuffs so they only show the one the player applied.
Merge remote-tracking branch 'dafzor/patch-1'
Revert "Merge remote-tracking branch 'dafzor/patch-1'"

This reverts commit 69fd0539d9bcc698845c43b589fff92591a7b522, reversing
changes made to 864a04b4921843ff0248c71822b5aeb38cb9f58a.
rogue: fixes Hemorrhage and Crimson Tempest

Fixes gh-64 and gh-65
Merge pull request #66 from Rainrider/rogue

rogue: fixes Hemorrhage and Crimson Tempest