CocoViews and CocoModels now notify users of connection errors and automatically retry when getting and putting data goes wrong.
Set up aether module loading, but it's not working, so creating a branch until it works.
Got modularized Aether imports working for PlayLevelView and its workers.
Set up our resource retrying mechanism to stop after 20 tries.
Fixed Amara's positioning.
Fix Firefox world map level hover flicker
Fixed item details view shadow.
The PlayItemsModal now dynamically loads portrait images as they scroll into view.
Added back doll image buckets.
Fixed jade comment syntax error.
Use Aether 0.3 on the server, too.
Turn off a/b test hide locked levels

Minor increase in level completion for hiding locked levels was not
statistically significant.  We can run this test again after level
banners and world map paths have been ironed out.
Pausing branchingGroup temporarily for school testing.
Merge branch 'master' into production