- Improved the documentation.
- Added the IObjectGraph interface.
- Added a new, internal structure "WorldMatrixPack" to Effect.h which is used to set world matrices efficiently.
- Moved WAV decoding to the content pipeline.
- Removed SoundSource.Duration. Only Song has a Duration property now.
- Added Light.Hardness.
- Improved the overall API documentation.
- Added the SceneObject.Direction property.
- Removed Matrix.CreateWorld().
- Removed Quaternion.SizeInBytes.
- Removed Vector3.GetRotationTo().