add un-styled prefab chasing functionality not yet working
minor changes, chaser not working
updated gitignore
parent child chaser solution
Merge branch 'Feature/newEnemyChaser' of https://github.com/JhamesBrown/Shmup into Feature/newEnemyChaser
syncing
chaser functionality working almost correctly with erratic behavior after collision
chaser onHit explosion, still reacts badly to being hit by other colliders
healthBar now displaying correctly
add basic track, that start on scene enter and loops
scene setting for track to play
Merge branch 'Feature/addMusic' into Feature/newEnemyChaser

* Feature/addMusic:
  scene setting for track to play
  add basic track, that start on scene enter and loops

Conflicts:
	Assets/main.unity
Merge branch 'Feature/newEnemyChaser'

* Feature/newEnemyChaser:
  scene setting for track to play
  add basic track, that start on scene enter and loops
  healthBar now displaying correctly
  chaser onHit explosion, still reacts badly to being hit by other colliders
  chaser functionality working almost correctly with erratic behavior after collision
  syncing
  parent child chaser solution
  updated gitignore
  minor changes, chaser not working
  add un-styled prefab chasing functionality not yet working

Conflicts:
	Assets/Prefabs/gameManager.prefab
	Assets/main.unity