COMMON: Make the two INI save file functions take a String reference
SCUMM: Make all HE saves prepend the target name

This makes HE follow the ScummVM convention of using the target name everywhere. It also fixes having more than one team in both soccer and football.

Loading old saves will still work and they will be tried if the newer save names are not found.
FULLPIPE: Plug scene13 in
NEWS: Sync with the latest SCI changes and change some items to 80 cols
FULLPIPE: Add a missing initialization in the MessageQueue class

Fixes a crash in scene 7
FULLPIPE: Fix crash when jumping to an unknown scene
FULLPIPE: Implement sceneHandler13()
FULLPIPE: Enable scene13
FULLPIPE: Implement MotionController::getLinkByName()
FULLPIPE: Implement sceneHandler13_closeBridge()
FULLPIPE: More code to scene13
FULLPIPE: Implement sceneHandler13_openBridge()
FULLPIPE: Implement sceneHandler13_testClose()/testOpen()
FULLPIPE: Fix warning
FULLPIPE: implement sceneHandler13_uneatGum()/updateBridge()
FULLPIPE: Implement remaining scene13 functions
FULLPIPE: Renames in scene13
FULLPIPE: Give scene13 vars meaningful names. This completes the scene.
FULLPIPE: Actually silence GCC warning.
FULLPIPE: Attempt to fix scene flicker