Add basic support for sidemissions (as a hack)
Blue's first side-mission
Object-oriented support for sidemissions, with awesome customization possbilities from here.
Fixed up the sample mission
Tweak to increase perceived fairness when the first shot is at <50% and the difficulty is easy
Returned files that impact gameplay to their original condition
remove order function
Merge pull request #39 from BlueOrange/ModdingImprovements

Modding improvements
Unify ui.interact() results and re-format formation/skirmish