Wrapper; Input; fixing neko mouse position being completely wrong. Problem due to stage scale mode not being set, meaning mStageScale was scaling the input event x/y according to that, blowing it up.
Wrapper; Debug; general cleanup of _debug prints, these are now limited to debug builds so they don't allocate strings constantly or anything like that in release builds.
Wrapper; Audio; making sure audio is shutdown accordingly so it doesn't try update in the background
Wrapper; Lime; More cleanup, strict typing the lime config values as it hasn't fluxed in a long time, and is better typed.
Wrapper; template; updating to use typed lime config and stricter typing on items passed in