Moved TargetDisplayCanvas file to a different folder.
App fix.
Updating mockup to include new UI elements.
Apply Damage button is now aligned with damage input field
Damage now finds its way into the input box.
More mockup changes around damage.
More changes to the mockup.
Damage Control looks okay now.
Damage Report shows all damage now.
Added proper mouse events for damage buttons.
Fixed damage value handling.
Merge branch 'master' into HitMissSupport
Now I'm calling into the view model to tell it to apply damage.  Hurrah!
In progress work creating Damage Control screen and behavior.
Refactored a bit to add a basic button factory.
Updated mockup to include Damage Control area.
Whoops! That shouldn't have been checked in. Reverting modification to Internal Damage.
Damage Control buttons do things now.
Damage is now displayed!
Fixed a bug in the skip button around frames.