so . it seems that it's a bit better without instantiating

everything is on the scene now...the instantiator on GameController is
de-activated. Still a bit heavy...will look more into it.
merge conflict on the cutscene pics for some reason
Merge branch 'master' of https://github.com/cristinaNiculescu/MiloandKOS

Conflicts:
	Assets/Scenes/MazeLevel.unity