added experimental MyAvatar.setSkeletonOffset()

for improved walk animations
Merge branch 'master' of https://github.com/highfidelity/hifi
Merge branch 'master' of https://github.com/highfidelity/hifi
Add SpeechRecognizer.h and .cpp to Windows builds
Add stubs for Windows SpeechRecognizer interface
Enable SpeechRecognizer menu item and JavaScript object for Windows
Add non-SAPI specific functionality
Merge branch 'master' of https://github.com/highfidelity/hifi
pipe texture names through to NetworkTexture
add a hack method to NetworkGeometry to change a material texture by name
allow a texture change in ModelOverlay properties
first cut at light entity
add PROP_IS_SPOTLIGHT to the requested properties
Add first pass at Windows speech recognizer implementation
Tidy object management
Tidying
Merge branch 'master' of https://github.com/highfidelity/hifi
use InvokeMethod so that texture change happens on the right thread
Change to use dedicated speech recognition engine instead of shared
added new macro for getter access to a color