Some safety tweaks to shore up Android mainThread / NativeDelegate potential issues
Don't bother doing the NativeDelegate thread check for HTTP onSuccess / onFail; we know it's good and it can cause issues if a request queues up on Android just prior to onPause, which can cause the thread ID to change
Undid previous changes and instead changed show stopping Asserts into lmLogWarns
Merge pull request #170 from 24BitGames/LFL-LOOM-AndroidThreadNativeDelegateCrash

Lfl loom android thread native delegate crash