temperature starts raising at 6:00, starts decreasing at 18:00
Barrels Now Properly Synchronize to Clients when Sealing and Unsealing.
Removed Unused values / client method call; also removed change message.
Don't Drop re-ridiculously small piles of meat.
Curdled Milk Barrel Fluid Ratio Output.
Adjust Gui button border

I adjusted the border so there is no white line on top/bottom of the
buttons and that there is a black line on the right side.
After these changes, the white box is exactly the size of the buttons.
Tweaked fallingblock code to be provide more consistency. Caveins cannot be prevented by placing planks above your head -_-
Added MetalTrapDoor null check.
Metal trap doors are now a proper charcoal pit cover.
Merge pull request #615 from fuami/curdledmilk_recipe_tweak

Curdled Milk Barrel Fluid Ratio Output.
Merge pull request #612 from fuami/barrel_seal_sync_fix

Barrels Now Properly Synchronize to Clients when Sealing and Unsealing.
Merge pull request #613 from fuami/armor_stand_crash_fix

Removed Unused values / client method call; also removed change message.
Merge pull request #614 from fuami/food_min_drop_rate

Make animals not drop re-ridiculously small piles of meat.
Merge pull request #611 from CHeuberger/TemperatureProfile

temperature starts raising at 6:00, starts decreasing at 18:00; instead of the reverse
Merge pull request #616 from aliceingame/master

Adjust Gui button border
Fixed food not disappearing from foodprep when weight <= 0
Corrected berry-fruits not dying because of temperature
no functional changes, just using constants instead of values
Rewrote Detailed Block Rendering.
+++ Improved Performance
+ Fixed Odd blocky appearance in brightness.
+ Fixed Breaking Animation.
- Has less believable side brightness.
Fixed breaking animation for barrels & vessel with fluids in them.
Fixed, water plants were not being generated in 1 block deep water. Also fixes the Cattail render problem.