change time bounce
Merge branch 'master' of https://github.com/j4cksw/chickrunner
yes
Merge branch 'master' of https://github.com/j4cksw/chickrunner
Merge branch 'master' of https://github.com/j4cksw/chickrunner

# By Jack Swallow
# Via Jack Swallow
* 'master' of https://github.com/j4cksw/chickrunner:
  Add 2 new obstacle patterns
  Evaluate generate_obstacle with randomed pattern name
  Add module generate_random_obstacle
  Evalaute generate_random_obstacle in check_next_obstacle
  Add property chick_jump_velocity to game_scene_config
  Fixed fail test in add_physics_to_box
  Fixed generate_obstacle to receive selected_obstacle_pattern from input argument
have font
Merge branch 'master' of https://github.com/j4cksw/chickrunner
Merge branch 'master' of https://github.com/j4cksw/chickrunner

# By Jack Swallow
# Via Jack Swallow
* 'master' of https://github.com/j4cksw/chickrunner: (54 commits)
  Fixed passing wrong paramete for audio.stop
  Stop chick ready sound when game start
  Add channel to play chick ready sound
  PLay chick ready sound in ready state
  Evaluate destroy_all_obstacles in explode_before_start
  fixed hide_all_obstacles
  Add module hide_all_obstacle
  Evaluate hide_all_obstacles in enter_ready_state
  Evalaute generate_obstacles_from_config in enter_ready_State
  Add load ready sound
  Add more test case to complete ready state
  Remove unused require
  Remove unused code from game_scene
  Extract enter_ready_state from game_scene
  Add missing case to explode_before_start_Spec
  Fixed explosion in ready state
  Set chick to run sequence and play
  PLay explosion sound and evaluate start_game when playing ended
  Add module explode_before_start
  Evalaute explode_before_start instead of start_game in game_scene
  ...
Merge branch 'master' of https://github.com/j4cksw/chickrunner
Merge branch 'master' of https://github.com/j4cksw/chickrunner
Merge branch 'master' of https://github.com/j4cksw/chickrunner

# By Jack Swallow
# Via Jack Swallow
* 'master' of https://github.com/j4cksw/chickrunner:
  Try add groun to title scene
  Insert logo image to title_scene group
  Set y of logo image to 200
  Set logo image x to center
  Add title scene logo image
  Add transition from title scene to game scene
  Add onRelease handler to start button
  Set stat button at center of screen
  Add start button image
  CReate background image in title scene
  Add title_scene
  Extracted module create_first_text
  Return created first text in ready state
  Add module create_ready_first_text
  Move size of first text in ready screen to config
  Move offset of y position of first text in ready screen to config
Merge branch 'master' of https://github.com/j4cksw/chickrunner

# By Jack Swallow
# Via Jack Swallow
* 'master' of https://github.com/j4cksw/chickrunner: (124 commits)
  Fixed box_collision_listener_spec
  Remove playing gameover sound from chick_dead_sequqnce_ended_listener
  Fixed play_gameove_sound_spec fail
  Add module play_gameover_sound
  Add evaluating play gameover sound wwhen dead animation end
  Add loading gameover sound
  Add pedal_config
  Refactored code in get_pedal_by_score to config
  Add platinum pedal
  Add gold pedal
  Add silver pedal
  Remove pedalimage when restart a game
  Add bronze pedal
  Fixed worng pendal image path
  Add module get_pedal_by_score
  Config position of pedal image
  Add properties to gameover_ui_config
  Change from hardcode to configuration variable in module create_pedal_image
  Remove unused test
  Insert pedal image to gameover_ui_group
  ...
Fixed buid error and fonts issue in iOS
Merged