rustc/metadata: Removed stray debug statements
rustpkg: Do not guess version if not given

rustpkg accessed git repo to read tags and guess package version,
but it's not quite useful: version can be given explicitly by user,
and implicit guess may cause confusions.
rustpkg::version: Remove enum Version

Currently rustpkg doesn't use SemanticVersion or Tagged, so they are
removed. Remaining variants are replaced by `Option<~str>`.
rustpkg: Compute hash to find crate

Previously rustpkg tried to parse filenames to find crate. Now ue use
deterministic hashes, so it becomes possible to directly construct
filename and check if the file exists.
rustpkg::crate_id: Remove CrateId

There is no significant difference between `rustpkg::crate_id::CrateId`
and `syntax::crateid::CrateId`. rustpkg's one is replaced by syntax's
one.
Implement std::rt::at_exit

This routine is currently only used to clean up the timer helper thread in the
libnative implementation, but there are possibly other uses for this.

The documentation is clear that the procedures are *not* run with any task
context and hence have very little available to them. I also opted to disallow
at_exit inside of at_exit and just abort the process at that point.
Don't fatally fail in driver::early_error

Closes #11729
float_to_str_bytes_common can now handle exponential notation
Add LowerExp 'e' and UpperExp 'E' format traits/specifiers
Add some tests for the exponential notation
Remove the initial and trailing blank doc-comment lines
remove old rc extension from detection files
Implement native timers

Native timers are a much hairier thing to deal with than green timers due to the
interface that we would like to expose (both a blocking sleep() and a
channel-based interface). I ended up implementing timers in three different ways
for the various platforms that we supports.

In all three of the implementations, there is a worker thread which does send()s
on channels for timers. This worker thread is initialized once and then
communicated to in a platform-specific manner, but there's always a shared
channel available for sending messages to the worker thread.

* Windows - I decided to use windows kernel timer objects via
  CreateWaitableTimer and SetWaitableTimer in order to provide sleeping
  capabilities. The worker thread blocks via WaitForMultipleObjects where one of
  the objects is an event that is used to wake up the helper thread (which then
  drains the incoming message channel for requests).

* Linux/(Android?) - These have the ideal interface for implementing timers,
  timerfd_create. Each timer corresponds to a timerfd, and the helper thread
  uses epoll to wait for all active timers and then send() for the next one that
  wakes up. The tricky part in this implementation is updating a timerfd, but
  see the implementation for the fun details

* OSX/FreeBSD - These obviously don't have the windows APIs, and sadly don't
  have the timerfd api available to them, so I have thrown together a solution
  which uses select() plus a timeout in order to ad-hoc-ly implement a timer
  solution for threads. The implementation is backed by a sorted array of timers
  which need to fire. As I said, this is an ad-hoc solution which is certainly
  not accurate timing-wise. I have done this implementation due to the lack of
  other primitives to provide an implementation, and I've done it the best that
  I could, but I'm sure that there's room for improvement.

I'm pretty happy with how these implementations turned out. In theory we could
drop the timerfd implementation and have linux use the select() + timeout
implementation, but it's so inaccurate that I would much rather continue to use
timerfd rather than my ad-hoc select() implementation.

The only change that I would make to the API in general is to have a generic
sleep() method on an IoFactory which doesn't require allocating a Timer object.
For everything but windows it's super-cheap to request a blocking sleep for a
set amount of time, and it's probably worth it to provide a sleep() which
doesn't do something like allocate a file descriptor on linux.
libc: switch `free` to the proper signature

This does not attempt to fully propagate the mutability everywhere, but
gives new code a hint to avoid the same issues.
vec: make unsafe indexing functions higher-level
add new vector representation as a library
hashmap: port to Vec<T>
auto merge of #11294 : alexcrichton/rust/native-timer, r=brson

Commit messages have the fun details

Closes #10925
auto merge of #11611 : SiegeLord/rust/exp_printing, r=alexcrichton

Fixes #6593

Currently, Rust provides no way to print very large or very small floating point values which come up routinely in scientific and modeling work. The classical solution to this is to use the scientific/exponential notation, which not-coincidentally, corresponds to how floating point values are encoded in memory. Given this, there are two solutions to the problem. One is what, as far as I understand it, Python does. I.e. for floating point numbers in a certain range it does what we do today with the `'f'` formatting flag, otherwise it switches to exponential notation. The other way is to provide a set of formatting flags to explicitly choose the exponential notation, like it is done in C. I've chosen the second way as I think its important to provide that kind of control to the user.

This pull request changes the `std::num::strconv::float_to_str_common` function to optionally format floating point numbers using the exponential (scientific) notation. The base of the significant can be varied between 2 and 25, while the base of the exponent can be 2 or 10.

Additionally this adds two new formatting specifiers to `format!` and friends: `'e'` and `'E'` which switch between outputs like `1.0e5` and `1.0E5`. Mostly parroting C stdlib in this sense, although I wasn't going for an exact output match.
auto merge of #11682 : thestinger/rust/vector, r=brson

This is just an initial implementation and does not yet fully replace `~[T]`. A generic initialization syntax for containers is missing, and the slice functionality needs to be reworked to make auto-slicing unnecessary.

Traits for supporting indexing properly are also required. This also needs to be fixed to make ring buffers as easy to use as vectors.

The tests and documentation for `~[T]` can be ported over to this type when it is removed. I don't really expect DST to happen for vectors as having both `~[T]` and `Vec<T>` is overcomplicated and changing the slice representation to 3 words is not at all appealing. Unlike with traits, it's possible (and easy) to implement `RcSlice<T>` and `GcSlice<T>` without compiler help.