Initialize particle system with texture resource instead of asset
Moved texture asset handling out of the particle emitter and into the particle component. Also cleaned up some code
Merge pull request #46 from playcanvas/feature/particleemitter-changes

Moved texture asset handling out of the particle emitter
fix fullscreen chrome lack of input, mouse target on window, keyboard target on window
Merge branch 'master' into fix/mouse
Make keyboard respect the target
Merge pull request #48 from playcanvas/fix/mouse

Fix/mouse
[RELEASE] v0.157.0
Merge branch 'master' into stable
[RELEASE] v0.157.1
[VERSION] v0.157.1-dev
update mouse tests
[RELEASE] v0.157.2
[VERSION] v0.157.2
[FIX] Replace canvas.style.width with canvas.style.clientWidth
[RELEASE] v0.157.3
[VERSION] v0.158.0-dev
[FIX] pc.math.Quat#slerp now works for opposite quaternions.
[RELEASE] v0.157.4
[VERSION] v0.158.0-dev