Add falling and rising hexagons in doom
Merge pull request #55 from ninjadev/hexagondestruction

Add falling and rising hexagons in doom
Update vignette, cubic post fx
Fix glitch and make update more readable
Merge pull request #62 from ninjadev/fixings

Fix glitch and make update more readable
Adding alot of stuff needed to change to get shadowcasting
Dandelion shadow working
Redusing shinyness of hexagons
Add shadow to the new desert hexagons
Merge pull request #63 from ninjadev/dandelionShadow

Dandelion shadow
Merge pull request #57 from ninjadev/fxfx

Update vignette, cubic post fx
Add more dandelion seeds & drown 'em in the sand