Merge branch 'master' of https://github.com/tgstation/-tg-station
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edit example
yeah
Basic usage of blend_mode

Areas - fire and party alarms look better
Druggy 420 blazeit screen looks better
The whiteness of a flash looks nicer. Mob code makes me hesitant to really change this.
The nearsighted/welding mask dither looks better

If you want screenshots just ask.
Merge branch 'master' of https://github.com/errorage/-tg-station
Merge branch 'master' of https://github.com/tgstation/-tg-station
Merge pull request #1729 from MrPerson/zone_of_the_blenders

Basic usage of blend_mode
Added food bags. (Sprites don't work yet)
Condiment packs are mostly working. Still no sprites.
Merge branch 'master' of https://github.com/tgstation/-tg-station
Merge branch 'master' of https://github.com/tgstation/-tg-station
Hydroponics Plant Size Scaling!

Plants now get resized, based on their potency!
(Except for logs and sunflowers because they're snowflakes)

screenshot:
http://puu.sh/5iJws.png
code/game/objects/items/robot/* lowercase pass
NOTE: vision modes have to be proper.
FIXED: inconsistencies with stack item names.
CHANGE: stacks are gender = PLURAL by default because it fits.
code/game/object/items/weapons/* lowercase pass
code/game/object/structure/* lowercase pass (start)
Integrated Aru's condipack sprites and made the dinnerware vendor dispense ketchup and hotsauce packs.
gia ;_;
Removed the need of the input and output object for the machinery of mining.
They will now use the input_dir and output_dir vars.
Bugfixes

Fixes the damage_converter.dm symptom trying to heal robotic limbs
Adds some NEEDED sanity checks to attempt_initiate_surgery (certain human only procs were being called on monkeys/other mobs)