Starting WaveAI.
Started separating drag from draw.
Created separate component for waves.
Create SineWave component.
Conversation Points!
Player accelerates temporarily when following the leader well enough.
Fixed score decay after decelerating.
Feedback progress
Attempting to approximate arc length parameterized curves. Sine Curve is super broken.
Line now appears to show which AI you are talking to and disappears after a certain distance.
Force and Velocity on ball
Cap on max velocity
Trying to get player to move again
Revert "Conversation Points!"

This reverts commit 5a1ce54b20ec11166dcd30d6a6be42a914e2979e.
Created Original Player Prefab, FirstTracer, FirstMover Scripts for the original player behaviour
Added WaypointWave for waypoint based AI. Dropping sine waves for now.
Added a followable curve.
Merge branch 'feature/wave_partner' into develop
Added Audio, and other feedback
Integrated accelerating player and allowed for direct velocity control separately.
Updated Original Player Prefab