Minor alterations + created Connor_primary branch.
Everyone should code within their own branches from now on,
then their changes will be merged into the master branch.
The master branch should always have runnable code!
Merge branch 'Nam_primary' into Connor_primary
Added Intake tested code and added controller sheets

- Added working code for the intake system
- Added way to control launcher with joystick
- Added methods to read joysticks as buttons
- Added controller mapping sheets
Copied DistanceSensor code from years past. Modified it for use this year. Created frc2014.sensors package.
Merged Nam_Primary, fixed 1 conflict in launcher
Added Air Compressor

- Added air compressor object to the intake system
Merge remote-tracking branch 'origin/Connor_primary' into Pat_Primary
Did work for drive forward

Did stuff
Tweaked Drive forward code

-Code now responds to ultrasonic sensor trigger
-Code now theoretically has rudimentary turning function
-A constant variable for optimum distance to shoot (96 in/8ft) now
exists
-A constant variable turning scalar now exists
-A method for setting trigger range for ultrasonic sensors of the
drivetrain now exists
Added high goal detection

Code now checks for high goal (RoboRealm already filters for whether or
not the goal is lit).
Reorganisation

- Moved logic and loops to command
- Basic functions in subsystem
Added whileHeld() instead of boolean checks
Required extended intake for launching

- Added a check before arm movement that requires the intake to be
extended
Added Jialin's Code
Added autonomous code

-Added autonomous command groups
-Added forceforward and forcebackward should our operator choose
joystickfling
-Added a command to shoot for hot goal
Moved Compressor to start at robot enable
Changed double to single solenoid

Yeah.
Code 2/11/2014

- Commented out intake
- Fixed some launcher stuff with the motors
- Swag
Fixed Module Number
Fixed Some Testing Things

- Added more stuff to the dashboard
- Fixed some stuff with the solenoids and what is reverse and forward