fixes

# 142 Room 0 Pathing Issue, # 127 Character Movespeed , #126 Pathing,
Balcony
Objects Pickup Change

If the conditions are fulfilled during dialogue, you will automatically
pick the object up when it finishes.

Also added a slight fix that makes sure things don't stay clicked on
when you click away from them.
Merge pull request #153 from Kiroshima/master

Objects Pickup Change
Prologue Room Wall Fixes

Avoids the floating away if you click after dialogue ends.

Fixes #124
Merge pull request #154 from Kiroshima/master

Prologue Room Wall Fixes
Made regular text art asset darker
Merge branch 'anthonylim' of https://github.com/JohnMai/WhiteSharks into anthonylim