layers and masks, in progress
layers still not working properliye
pulled from master (after hols)
fixed merge errors and compiler errors
added player model, no animations
increased bloom iterations to 20, looks way better, not so blinding, and runs fine in build
fixed some tree shaders
fixed lifting bug
Merging
all the pretties
fixed shadows, didn't fix multi light yet
animations are back
 fix merge
 fix merge
Tweaked watson to not jitter
probs fixed conflicts