New "Export and Run" feature for Max2Babylon
Max2Babylon: Fixing small issue with animations
Max2Babylon: Fixing hierarchies issues
Right version
Max2Babylon: fixing UI and default light
Update readme.md
Support for non-squared DDS
Scene.MinDeltaTime / Scene.MaxDeltaTime
Max2Babylon: Fixing WebServer issue
Fixed primitives loading
Fixing an issue with flat shaded multimat meshes
Moving pointer position evaluation to getBoundingClientRect
Merge pull request #223 from gwenael-hagenmuller/fix-loader

Fixed primitives loading
Fixing a bug when instances are used with a mesh with submeshes.length > 1
Merge branch 'master' of https://github.com/BabylonJS/Babylon.js

Conflicts:
	Babylon/babylon.scene.js
	Babylon/babylon.scene.ts
	babylon.1.13-beta-debug.js
	babylon.1.13-beta.js
XMLHttpRequest is looking first in the cache

Fixing an issue described here : http://www.html5gamedevs.com/topic/6906-problem-with-manifest-cache-new-file-version-not-downloaded/

The last version of a scene cannot be retrieved because of the browser cache.
Fixing another issue with instances and frustum
Merge pull request #224 from Temechon/patch-1

XMLHttpRequest is looking first in the cache
Integrating xhr bug fix
New triggers: BABYLON.ActionManager.OnIntersectionEnterTrigger, BABYLON.ActionManager.OnIntersectionExitTrigger
Optimizing ActionManager
Bug fixing with submeshes and instances