Central scoring piece
Mechanics change
 * Made walls bouncy
 * Rounding out walls
 * Colors of floors stronger
 * Removed "dying" mechanic
Forgot to include additional walls
Rotation matches move direction
Glove and simplification of code for Player
Merge branch 'master' of https://github.com/leonwlaw/four-squared

Conflicts:
	Assets/scenes/game_leonard.unity