* Initial algorithm for calculating the rules of the game added
* Added methods to save temp state and persist state for each cell (needed to ensure we calculate the entire map at a time)
* Changed HTML output to be more pixel looking
* Expanded default map size
* Ensured map is persisted after each tick
* Added simple benchmark timer for future algorithm optimization
* Added auto refresh to the page with a simple pause function (need to add restart, user can refresh page for now)