UI fixes
fix fire properly

*tiles[i] != *tile
fix death sounds/animations re: HE
don't tell XCom they did a good job when you sack them
that's not how to do that.
nor is that
neither is that

wostringstream... what even are you?
Add subcategory attribute
Accurately determine when storage is exhausted
Add language keys for tabbed sell/sack and purchase menus

Language fixes
Add tabs to purchase screen

Updated StarkMad's patch

Accurately track storage during purchases
Add tabs to sell screen

Started with StarkMad's patch then somewhat modified it to support
future tabs.
Add check for exceeded storage on mission end.

Adds option storageLimitEnforced
Add check for enough storage

Only display the sell/sack button if storage is not exceeded.
Open sell window when storage exceeded after missions

Made colours look okay.
Merge containment and storage limit options into storageLimitsEnforced
Accurately track storage during transfers
Check removing craft weapons does not overfill stores
More accurately display space change

Refactor menu code. Correct list length. Display issues
Add transfers tab to sell menu when stores are overfull