Added experimental MCPX ROM HLE, only compiles locally and still broken
Major restructuring of hw/xbox to represent actual hardware for proper resets. MCPX HLE working with TCG, KVM untested
Added glext.h
Testing NV2A texture labeling for GL debuggers
Stashed most restructuring and improved SMC+MCPX-HLE
Added newline to some debug print
More SMC improvments regarding DVD, LED and the LAST_* commands
Fix in LED color printing
NV2A DMA labeling corrected
Added some renderstates, might break some things visually
Added edgeflag, texture matrices and GL debug groups
LED colors were wrong.. again - Fixed!
Used wrong function to check for Media - Fixed!
Make stuff runable by commenting out the assert
Skip boot anim by default
More debug printing for XID