A few usability enhancements and a minor bug fix. (v1.1.1a)

* New workers now start as farmers. This should prevent them from
starving before starting to feed themselves, and save a lot of tedious
clicking while growing population in the late game.
* Secondary resource collection should happen more smoothly as your
empire grows.
A few usability enhancements and a minor bug fix. (v1.1.1a)

* Soldiers and cavalry now return their equipment resources when
reallocated (not when killed).
* Fixed a bug where if you used the +All button for Cavalry, it only
deducted half the normal food and leather price.