Preparing for 2.1.3 dev.
Phaser.Sound.fadeTo Method
jsdoc fixes and frameRate change.
Corrected the docs for Rope somewhat.
Figured out that it's supposed to be an array of some sort from the pixi source.
Was able to figure out what the Array was made of through an example.
Allowed the orientation checks to still work when using RESIZE scale mode.
Updated to Pixi 2.0.0-dev.
Fixes for Pixi update WebGL UV calls.
changed all typeof comparisons from == to ===
Merge commit '0482684dc864869397031994f7ba7d9f81721763' of https://github.com/bobbywilson0/phaser into dev
Updates for Pixi v2
Pixi v2 weekend updates.
Device.canPlayAudio now supports the `opus` files directly, as well as `opus` encoded audio stored in ogg containers (#1232)
Time.prevTime is a new property that contains the raw value of the game timer from the previous update.
Timer.timeCap has been changed from `1000` to `1 / 60 * 1000` to bring it in line with Time.timeCap.
Merged latest Pixi dev build.
Updated the grunt manifests.
Removed old WebGL UV calls.
Happily removed the IE11 WebGL lock as Pixi now fully supports it :)
readme updates.