skin must match class
Merge pull request #673 from JoSchaap/patch-1

Added/corrected dutch language and some typo's
Add GlobalVar for Freshspawns
Added/corrected dutch language and some typo's
Fix for diag_log statement when player buying vehicles

Just passing the variable _activatingPlayer
So the debug statement works
Merge pull request #677 from Torndeco/patch-2

Fix for diag_log statement when player buying vehicles
Fix for diag_log statement when player buying vehicles
Split compiles a bit, diff sell ranges for Vehicles, air-vehicles and boats
typo
Merge pull request #678 from vbawol/StillSkaroAlive

Still skaro alive
Add Timezone switch Var

Not 100% sure if this is correctlly
Missing lol
Update stringtable.xml
Humanity fix for shooting player zeds and bandits

Prevents loss of humanity from shooting player zombies and bandits. Adds
a cap to humanity loss per shot depending on the players murders, where
the cap is zero. This preventing the shooter from getting positive
humanity, which could be exploited to farm humanity using 2 players.
more localization
Merge pull request #679 from vbawol/StillSkaroAlive

Add Timezone switch Var
test surrender and drop all gear
removed spawns from boathouse till loot over water issue is fixed
cleanup
Change Pfad