Merge pull request #1 from joshbyrom/master

no more items + enemies in water; health values are no longer displayed as negative
small refactoring changes
Merge branch 'master' of github.com:joshbyrom/explorerRPG

Conflicts:
	roguelikeengine-libgdx/src/com/game/libgdx/roguelikeengine/Hero.java
Hero conflicts solved. Enemy movement disabled because of crashing.
Merge pull request #3 from joshbyrom/master

fixed crash when monster flee'd outside the map
remove jar exeption from gitignore

I'm distributing the game via jar file
Working on dungeons... still not avilable...
...
layer added to enemies, objects and consumables (for dungeon
implementation)
dungeon testing
little bug
layer control function
dynamic layers
dynamic layers update
Some minnor updates. Project relaunched.
Remove *.class and new class schema PDF's
Dinamic layer map access. Not finished.
Debug mode on dynamic layer management
Layers almost ok, now 3 layer testing, bug on boundaries after layer
changes
Bug solved. Layers seem ok.