- Updated Looter/LooterModule.lua with ability to add/remove looting types.
- Split looter away from LHY.lua to put it in a separate file. (thread)
- Added simple file with variable name definition for sharing between scripts.
- Added basic messaging system that uses atom.
- Updated LHYMain.lua to make sure that it clears memory from all controls.
- Each module now gets its own array of controls to use instead of global. This is to stop any possible cross use between modules.
- Fixed an issue with OverviewModule.lua where it wouldn't have access anymore to global timer. There is now a method that updates timer based on atom variable.
- Removed some debugging information from LHYMain.lua