canvas now now correctly shown per device and is tied to the device in table
Three.js canvas made transparent.
Project now uses play framework 2.3.0
Added orientation rotation by world axis instead of relative. See https://github.com/mrdoob/three.js/blob/dev/examples/js/controls/DeviceOrientationControls.js
Refactoring of javascript code. Orientation handling functionality extracted to separate module.