Crude start of a decompiled update_climate()
Identified more climate related values.
Implement determining future weather.
Moved the weather table into our code.
Introduced the weather table struct used for future weather calculation.
Added a bit more explanation on how future weather is calculated.
Merge remote-tracking branch 'upstream/master' into update_climate
Identified full weather data table.
Restructured weather data properly and made window_game_bottom_toolbar use
our table.
Used determine_future_weather in climate_reset.
Removed redundance in climate_reset
Slight climate refactoring
Replace variable addresses with named constants

Done automatically with sed/unix
fix bugs in game_handle_input_mouse
add about window
Add separate key buffer for shortcuts to fix misbehaving panning with keyboard
credit author in source code header
Merge remote-tracking branch 'upstream/master'
Move all the transition tables to our code.
Move include inside guard block.
Merge remote-tracking branch 'upstream/master' into update_climate
refactor climate
define next climate variables, all refs rewritten
add author credit to source code header