Commit
Merge branch 'develop' of https://github.com/yash3ahuja/CS496-CovertProtocol into develop
A commit
Merge branch 'develop' of https://github.com/yash3ahuja/CS496-CovertProtocol into develop

Conflicts:
	Assets/Scripts/Behavior/Pathfinding/PathfindingController.cs
	Assets/Scripts/Character/Avatar.cs
	Assets/Scripts/Character/GunController.cs
Minor Update

Readded old modifications (such as range being an avatar attribute.
Made one of the robot prefab sizes smaller. Placeholder wait function
for use when hide interaction is used, and when hide interaction is
canceled.
Merge branch 'develop' of https://github.com/yash3ahuja/CS496-CovertProtocol into develop

Conflicts:
	Assets/Scenes/Level1Section1.unity
Minor Update

Modified various areas of section 1, which mostly involved fixing and
giving scripts missing arguments. Vision trigger is same as old vision
trigger + fog. Fixed bug where vision trigger would display certain
rooms as explored even though a squadmember was in it. Occurred at the
start of a level, and was caused by Visionmanager and visiontrigger
Start() function race condition.