Tidied radials
Setting serial sets SERIAL option to true
Items now have cooldowns and play anims

Grenades, heal stims, heavy weapons.

Heavy weapons seem to be considered usable items and it calls the heavy
weapon command dependent on the template in template_command_mapping.

You can't fire it from the toolbar due to a checkbox.
Measures to stabilize Surveyservice

Transformed apparent non-entity-connected object-relational dependencies
into looser coupled ID-keyed relations to ensure referential integrity
Added null pointer checks
Removal of null elements out of survey tool collection
Fixed an error in the setgodmode command
Junk Dealer Conversation menu added
Conversation menu improvements

SUI window functionality
storage of items in collections
Added Generic House Small Style 02
Merge pull request #473 from tacef/master

Added Generic House Small Style 02, looks clean
Overhauled Mounts (still buggy)
Menu functionality improved

Lootkit implemented
Loot price and further stats considered
Merge remote-tracking branch 'upstream/master'
Merge remote-tracking branch 'origin/master' into JunkDealer
options.cfg set to default values
Merge pull request #475 from CharonInferar/JunkDealer

Junk dealer added
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2

Conflicts:
	scripts/radial/vehicle.py
	src/main/NGECore.java
	src/resources/objects/creature/CreatureObject.java
	src/resources/objects/player/PlayerObject.java
	src/resources/objects/tangible/TangibleObject.java
	src/services/SimulationService.java
	src/services/combat/CombatService.java
	src/services/object/ObjectService.java
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2

Conflicts:
	src/resources/objects/tangible/TangibleObject.java
Cut down a few warnings
Safety improvement
leaveChatChannel removes from list of players channels