Level Modified

Level changed, possibly complete?
Ceiling and walls added.
Merge remote-tracking branch 'origin/Rob'
Game Over and Win Screen added

Both are there, but there's no way to get to them other than modifying
the variable right now.
Merge remote-tracking branch 'origin/master' into Mike
Flying Platform Attempt

Attempt to add flying platforms
Merge remote-tracking branch 'origin/master' into Mike
added fplatform collision

(using this code is how we can change to fly mode)
Added Flying Platforms

Added Flying Platforms
Merge remote-tracking branch 'origin/master' into Mike
Win Point added
Fixed  jump

fall will always calculate, but sine i made it calculate first, the
collision will override it before any changes are actually made
takeoffs added, left analog stick added, deadzones added

currently cannot land,  and when flying the  collisions need to be
looked at
changed gravity so falls are not so slow

Map needs update
changed all platforms into a inheritence of Surface
Test Commit for merge error
Fly Collision Glitch Fixed

The glitch involving a teleportation when colliding with the top or
bottom of a platform while flying has been fixed.
Another update will arrive soon.
Fly Function & Death

-Added ability to fly when standing on fly platforms, press the X button
on the 360 gamepad to take off. And X again to land. I'll add keyboard
support in an update very soon.
-Player will die when falling into a pit, or flying into a non-flying
platform, or try to land on a non-flying platform.
Quick Update

-Added keyboard support for flying and landing.
-Added collision and functionality for the winpoint.
The Game Is Finished

Fixed small bug where the game over text would not show due to color
values being set to the same color as the player, which would be faded
invisible by that point.

Also the game is finished too. =)