Adds Game.java.

Adds a new file, Game.java. It will be the main fiel of the game. #
Please enter the commit message for your changes. Lines starting # with
'#' will be ignored, and an empty message aborts the commit. # On branch
maingame # Changes to be committed: # (use "git reset HEAD <file>..." to
unstage) # # new file: Game.java #
Adds a new line to Game.java.

Adds the main class to Game.java.
Creates Graphics.java for future development.

Graphics.java will contain methods to draw
the game in the future.
Merge remote-tracking branch 'mikael/graphicsBranch' into devel
Adds javadoc commenting to Game.java.

Adds javadoc commenting to Game.java.
Adds the main method to Game.java.

Adds the main method to Game.java.
Also adds the javadoc commeting to it.
Corrected javadoc for Game.java.

Corrected javadoc for Game.java. A newline was missing.
Adds draw()-method.

The draw()-method draws the game mostly using
System.out.printf, so it looks a bit complicated.
Merge remote-tracking branch 'mikael/graphics_development' into devel
Adds documentation.

Adds javadoc documentation.
Adds Engine.java.

Adds Engine.java. The class to it and
javadoc commeting.
Merge remote-tracking branch 'peetu/maingame' into devel
Adds initial loop-functionality.

Simply creates a while-loop for future use.
Improves the loop.

Adds functionality to the loop.
Adds randomize() method to Engine.java.

Adds randomize() method to Engine.java.
The method randomizes numbers from 1-2
for the game.
Adds randomize and javadocs variables.

Adds a randomize()-method and javadocs variables.
Merge remote-tracking branch 'mikael/engine_further_development' into test

Conflicts:
	Engine.java
Adds playerInput()-method.

playerInput()-method checks what player has entered
and can either continue the game or quit it.
Adds win() method to Engine.java.

Adds win() method to Engine.java.
The method tells the player when he
has won the game.
Merge remote-tracking branch 'peetu/maingame' into test

Conflicts:
	Engine.java