Fixed issues with various schematics and their handling of item id translations.
The Schematic API has been updated to follow a pattern more explicit.
Part of #1745
removed unused file
minor fixes
Merge branch 'mjapi' of https://github.com/Prototik/BuildCraft into Prototik-mjapi
updated documentation
Merge branch 'Prototik-mjapi' into 6.0.x
fixed engines orientation, for #1771
removed energy from engines in blueprints
minor tweaks to liquid holding blocks, close #1769
Minimal texture change, derived from #1773, close #1207.
relax constraints when loading corrupted pipes
added possibility to blacklist recipes, close #1750
prepare 6.0.11 release
prepare 6.0.11 release
Implemented heuristic for wider default id translation. Close #1778.
fixed schematic hanging
Added various levels of detection and recovery for missing blocks.
Such blueprints should not be loaded in survival, as there may be
inconsistencies, but it's ok to load in creative, in particular for repair if
needed.
Close #1779
Added protection around facade creation, fix #1780
fixed NPE when saving positions, close #1782
fixed NPE in Box.extendToEncompass, close #1783