Added initial geometry for fireball
Merge branch 'master' of https://github.com/weaverreaper/Southfall2

Conflicts:
	Debug/Box.obj
	Debug/CL.read.1.tlog
	Debug/CL.write.1.tlog
	Debug/Camera.obj
	Debug/GameTimer.obj
	Debug/GeoObject.obj
	Debug/Goblin.obj
	Debug/Init Direct3D.log
	Debug/Line.obj
	Debug/Origin.obj
	Debug/Pyramid.obj
	Debug/Southfall.obj
	Debug/Southfall3D.exe
	Debug/Southfall3D.ilk
	Debug/Southfall3D.lastbuildstate
	Debug/Southfall3D.pdb
	Debug/Square.obj
	Debug/Terrain.obj
	Debug/audio.obj
	Debug/cl.command.1.tlog
	Debug/d3dApp.obj
	Debug/input.obj
	Debug/link.command.1.tlog
	Debug/link.read.1.tlog
	Debug/link.write.1.tlog
	Debug/mt.command.1.tlog
	Debug/mt.read.1.tlog
	Debug/mt.write.1.tlog
	Debug/rc.command.1.tlog
	Debug/rc.read.1.tlog
	Debug/rc.write.1.tlog
	Debug/textDX.obj
	Debug/vc100.idb
	Debug/vc100.pdb
	Init Direct3D.vcxproj
	Init Direct3D.vcxproj.filters
	Southfall3D.sdf
	Southfall3D.v11.suo
	source/Camera.cpp
	source/Lighting.h
	source/Southfall.cpp
	source/Southfall.h