Rebuild, working
Working teapot with 2 textures
Loading Cube from static data in Cube.hpp
Add textures
Add textures again
Scaling cube working
Working 3d dice with sample texture
Some progres in VD

Głowną funkcją w capture.cpp jest capturing(), a pozostałe są pomocnicze
przy dobieraniu przeze mnie parametrów.
Adding some const level of light (dice never dissapear)
Add some Minecraft textures + change texture on C keyboard press
Improved calibration proces

Better calibration and a lot of azer staf
Merge branch 'Vertices-detection' of https://github.com/Nitrooos/CU3E into bartas

Sprawdzanie wykrywania kolorów.
New types of texture (Minecraft)
Metal texture added
Update main.cpp
Update capture.h
Update capture.cpp
Version from 28.11
Working translation
Update Capture.cpp

Some changes