Code cleanup
Refractored 'EGL10' to 'EL10'
Formatted code in 'EL10'
Prepairing for some big changes in the library, changed 'EL10' to 'LEGU'
Removed 'state'
Added a 'draw vertices' function to LEGU
Added some get functions to 'Matrix'
Removed 'Game components'
Removed 'component'
Added built-in matrices utilities to 'LEGU'
Added un-polished 'shader programs'