Remove wrong message size in logs.
The game is now started for a fixed duration.
Update README.md

Add Coveralls badge, let's deal with our code coverage. In public.
server does not relay INPUT messages when not running (ie not started or
stopped)
Now also stop the game if the application is killed.
Use the latest version of messages.
Protect arguments for the video server with quotes.
Merge pull request #70 from dchilot/feature/game-duration

Feature/game duration
merge with central
work in progress, non functional test_input
still wip
Play with sleep to make tests pass.
Merge and adapt so that tests pass most times.
Also tweek agent test so that stop is issued after the application is able to receive it.
The agent now discusses with the server using the REQ REP pattern.
Removed a few atrocities.
Merge pull request #71 from dchilot/feature/idle_server_when_not_running

Feature/idle server when not running
Send request to python server to get an image from the stream.
WIP: test_imput is now capturing an image.
Add sleep to make tests pass.
Move to different repository while integration is not done.
Fix Travis build file.