Move CalculateScaledTime to AttributeAnimationInfo, extract GetEventFrames method.
Rename AttributeAnimation to ValueAnimation make animaiton more general.
Travis CI: API documentation update at 2014-04-21 10:24:44 UTC.
[ci package]
Add material shader animation.
Bind material parameter animation to Lua and AngelScript, Add MaterialAnimation sample.
Update attribute animation doc. [ci skip]
Remove AttributeAnimationInstance and MaterialShaderParameterAnimationInstance files.
Add Load and save for material shader animation.
Travis CI: API documentation update at 2014-04-21 14:19:03 UTC.
[ci package]
Refactor samples to use patched screen joystick layout. Closes #321.
Enhance screen joystick to also support mouse button binding. It can be used in combination with key binding, e.g. to bind SHIFT+LMB.
Travis CI: API documentation update at 2014-04-21 17:29:45 UTC.
[ci package]
rename variant name, avoid memory leak when attribute not found.
Try load asset in current directory.
Add logic to suppress zoom when multi-touching screen joystick buttons.
Replace string with string hash.
Move font face class out of font files.
Move load font face code to font face classes.
Move free type font face to FontFaceFreeType.
Explain terrain LOD index data generation mechanism. Closes #324.
Move save bitmap font to FontFaceBitmap.