modified the test stuff
updated core to include a call to update pAccelerations
Added a few functions
-onDeviceMove()
--is called whenever the acceleration difference is above move_threshold

-_updatePAccelerations()
--called in the draw method along with updatePMouseCoords

-setMoveThreshold(val)
--sets move_threshold
--note: I think the unit for these is meters pre second per second but I'm not sure

All in all this is just for the ability to have a "onDeviceMove" method
which is pretty cool
Updated libraries