Frameworks: AudioFlinger: Fix effects memory leak

Patch by: csheng@marvell.com
Change-Id: I4e3032fb34643902f98e8fd7c8e894b6452324c9
Signed-off-by: Yu Yezhong <yuyezhong@gmail.com>
AArch64: rewrite audioflinger's sinc resample by intrinsics.

Pass conformance test on armv7 and aarch64, performance test is done on armv7.
Compared with original armv7 assembly version, this version has similar
result. Here is performance data on pandaboard android4.4 (input: random wave
file, unit: Mspl/s, toolchain:gcc 4.8):

|                | origin(assembly) | current(intrinsics) | C version |
|----------------+------------------+---------------------+-----------|
| single channel | 6.17             | 7.14                | 3.43      |
| double channel | 5.24             | 5.63                | 3.50      |

Change-Id: If5670218e1586e9dfd2b8d9c66a6880f3e4808ca
Check for ARCH_ARM_HAVE_NEON flag only for ARM arch

This patch prevents ARM neon code from being included
for Arm64, where ARM is the 2nd architecture.

Change-Id: I5a283991034f2650a0e7d4227aef967be276fc9c
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
audioflinger: conform inline ASM to UAL

Clang requires some inline ASM to conform to the UAL standards (Unified Assembler Language).
This fixes a small issue in this inline asm to allow building.

Change-Id: Ifd9b1814343ab5ade636b9401a21d575559dac16
correct one logic error in decide whether should render or not

Change-Id: Ie41663f6fd5a7d983279f14a2228cb57231771bf
Signed-off-by: Jianzheng Zhou <jianzheng.zhou@freescale.com>