Syndicate mother base/ship changes

BEFORE
![b4](https://cloud.githubusercontent.com/assets/7247232/4517277/3926fe92-4c28-11e4-8877-0a7e7683555d.png)

AFTER
![af](https://cloud.githubusercontent.com/assets/7247232/4517278/3ef297aa-4c28-11e4-9eca-d745bf4e68aa.png)

- Added nuke op suit storage unit
- Added voice analyzer to tool storage section of ship
- Filled in the empty crates in the infirmary with a few fun tools
- Removed handcuff box in team locker, replaced it with 'zipties'
- Moved a ton of other shit around
- Added a new 'equipment room' area on the mother base that houses the lockers now
- Moved ion rifle to this room and added a youtool to said room
- Added a box of drinking glasses to bar for victory shots
- Added free c4 to nuke op EVA room on shuttle
- Moved NVGs to nuke op personal lockers
- Removed some things from nuke op personal lockers
- Removed armor and blood red SWAT helmet from nuke op spawn (moved these to the personal locker)
- Removed ammo magazine for stechkin from nuke op spawn (moved to personal locker)
- Added adorable nuke op pet (Cayenne!) which is a reskinned bat (it will only retaliate to attacks from other things) (it also does less damage than a normal carp)

I tried to put everything in this changelog here but odds are I missed a few things. The screenshot basically covers it all though.