updates killed bricks to server bricks object
update kills in realtime bug
Server updates client on killed bricks
Improve robustness of brick killing code
Add additional server debug util.log statement
Increase killInitialBricks and killBricks delays
Merge branch 'master' into realtime-initial-bricks

* master:
  undo accidental c push
  client able to send updated score message to server
  Modify server code for Heroku

Conflicts:
	server.js
Merge pull request #1 from nsue/realtime-initial-bricks

Merge Realtime initial bricks into master