Update zombie.cfg

v3.1333 update: many usability and interface improvements, like: zombie-tab & not-edit-keys now supporting fragmodes (no team-recognition yet =/), claim Master and new unMaster function supporting sauth/auth, new custom "?"-player-interaction-button in online players, zombie-settings and zombie-settings-advanced for now complete (many new features like: set floatspeed-modifier (multiplier/divisor), team2 (/zMULTIPM2), deselectable say-binds, customizable playerlist-buttons/say-binds, playermodel/name selection and custom colors for Menu-Response (zQE) and Zombie-Wings! xD), new Crew-Info field, some NNA-improvements, cleaned up old // comments; introducing //i, //or: and //# comment-tags (in addition to //! and //ok:) - some bugfixes & optimizations to follow; last big update before 3.2 (which will change the usability/look&feel by introducing the faq&NNA language-switch & plugin system)