Preliminary support for masks.
Merge branch 'master' into createjs-rendering
Merge branch 'master' into createjs-rendering
Merge branch 'master' into createjs-rendering
Added preliminary support for a custom hitArea for mouse/touch input.
Force the hitArea to use an initial fill so it's not transparent.
Had to move hitArea setup to after this.container is created.
Saving rendered hitAreas so they're reusable instead of generating innumerable identical shapes.
Added frame-based rotation to pinned images.
Reordered a component's call to "destroy" so other methods are still hooked up during cleanup.
Merge branch 'master' into createjs-rendering
Initial pass at merging "render-image" and "render-animation" into "render-sprite".
Removing "render-image" component (replaced by "render-sprite").
Updated mask and hitArea definition processing.
Adding "render-animation" and "render-image" pointers for backwards compatibility.
Handle deprecated render components more gracefully.
Support for passing along CreateJS Event information.
Updated documentation in render components.
Storing scene id on the scene itself once created from definition.
Merge pull request #21 from gopherwood/master

Render-Sprite Update