Initial commit
Add gitignore
First prototype
Restructuring, betterments

Proper button touch tracking (begin, move, end), smooth walking based on
frame-by-frame updates with accurate timing.
Wall collision checks, camera follows player, level scaling support.
Add pinch gesture to zoom in and out
Automatically compile all *.cpp files
Add Camera that follows the player smoothly
Clean up namespace and property visibility
Add drag gesture to look around
Use cocos2d functions for some maths

Also remove debug logging, sanitize angle handling of the main
character by mirroring it and using correct maths.
Add a pistol to shoot with
Allow continuous shooting and honour rate of fire
Turn into walking direction if not looking anywhere
Add double pistol, shotgun, uzi
Add weaon selectors and restructure resources
Add basic logic to handle different resolutions
Introduce a super class "Character"

Also should have cleaner concepts about shooting and such.
Add collision checks for characters
Add blood splatter on projectile impact with character
Make Characters objects one can bump into