Added close distance check into playermover.
Update

Cache:
	Added teleport to avoidance cache types. (Is disabled by default)
	Quest Monsters will use minimum of 200 kill radius.

Bounty:
	Added A4 Bounty Cache Entries.
	Line of Sight behavior for bounty markers will check if quest is active and will no longer start when it shouldn't.

Skills:
	Fixed issue with player class creation throwing error when a passive ability that reduced cooldowns existed.
	All Primary Skills have been modified to remove any type of delay.

Misc:
	Plugin Initialize will now set Funky as the combat routine.
	Reduced town run item delay.