Opponent interface added, Random Opponent runns in its own thread.
Added NetworkOpponent with basic implementation
Opponent update fix
First basic host and join implementation
Gui changes leftover from last commit
Stop added to opponents
Added Dialogs for UDPGames
Merge branch 'Network' of https://github.com/eulor/ConnectFour into Network
Displaytext on tie changed
Extracted the client tcp connection of the network opponent to its own thread and class
Partial-Commit, added new Class and so on...
Merge branch 'Network' of https://github.com/eulor/ConnectFour into Network
GameHosts can now be found over UDP
Game should no can be started over UDP
Bugfixes in GameManager
Network traces and bugfixes
Commiting lost files from last commit
Seperated udp search and connect
Merged Network to master.