fixed uniform/vertexAttributeXfv
added missing gl calls
SharedObject fix
Fix case with null set filters
s3d bindings
Merge pull request #202 from kaen/s3d

MI3D Autostereoscopic 3D Support
Update to 1.3.0
Merge pull request #195 from delahee/master

restore gl uniform/vertexAttrib*fv
bitmap_data_set_flags should have 2 parameters, not 1
fix for offset not respected (plenty everywhere)

-> this one should be fixed in lime as well 
-> it denotes low level code not well tested and freaks me out (for a change).
-> fact io.bytes are an array at source actually perform a rewrite and is a *inacceptable* bottleneck. You should fix it very quick.

use case : 
var pix = new Uint8Array(pixels.bytes.getData(), pixels.offset);
gl.texImage2D(GL.TEXTURE_2D, mipLevel, GL.RGBA, t.width, t.height, 0, GL.RGBA, GL.UNSIGNED_BYTE, pix);
Merge pull request #204 from delahee/patch-1

fix for offset not respected (plenty everywhere)
Fix CI script
MTwin changes
Merge pull request #200 from popleaf/master

Fix for double firing touch events
Compile fix
Inline flash.ui.Keyboard values
Include patched copy of haxe.io.Bytes, using Haxe 3.1.0 and Haxe 3.1.3 behavior to address 3.1.2 regression
Update Bytes
Now that Haxe 3.1.3 is released, we'll go ahead and ask users not to install Haxe 3.1.2, and avoid including our own copy of haxe.io.Bytes
Merge branch 'master' of https://github.com/openfl/openfl-native