Adding support to PAW: construction from destination shape and triangles, warping from and  onto a multichannel image. Now PAW is much more generic and not only useful for landmark detection validation.
An updated readme for unix/linux users.
Initial FAME commit, still quite experimental and not all of the functionality is there, but the code has been hugely cleaned up since Leo's original version.
Some cleanup and more avatars.
Going towards proper warping that can be used by ERI and underlayer images.
More progress to FAME. Warping to neutral shape properly and a clearer file layout. Proper triangle reading in.
Some more small changes.
Some code rearranging and cleanup, more work on underlayer (although still very little visible effect).
Some cleaning up, new avatar images, almost done with underlayer, ability to save avatars from videos.
Moving towards reading avatars from image files properly.
Couple of changes:
Loading images from disk as avatars.
Correct image resizing that keeps the aspect ratio now.
Moving closer to loading videos from a list.
Default videos and recording.
A few changes:
Correcting a bug with moving from webcam to a recorded video.
Removing some legacy code.
Cleaner and clearer underlayer correction.
Proper smooth mask computation.
Button presses for avatar display.
One step forwards two steps back (worse underlayer, but better overall results, ERI does not seem to work very well at higher res). Probably best to just use regular image as the underlayer, just with clever alpha masking.
Better eyebrow fusion (without underlayer).
Number of changes:
ERI done properly,
Ability to control amount of morphing
Underlayer done properly
A new slider for morphing amount
Some code cleanup
Some code cleanup.
Some ERI cleanup.
Removing blending in, as it did not look that nice.