Initial commit.
Removes a.out.
some tidying up.
Got colorrot.c working using allegro!

Still need to clean things up a bit, but it's a start!
Cleans up colorrot example.
Refactor to use init/destroy.
Removed old unneeded files.
Some re-organizing.
Got the starfield demo working!
Small fixes to strfield.c
Adds gitignore file.
Got dots example working.
I am drawing all the pixels pretty inefficiently. I dont know how to copy the pixels in the back buffer to the display buffer and vice versa. I also scaled down the number of pixels from 10000 in the original example, to 3500. When I run the old dos example, it draws all 10000 pretty fast, but it doesnt look like there is 10000 pixels on the screen. When I run the allegro version, it draws relatively fast, but it seems like it is drawing way more, so it takes longer. Weird.
Readme updates.
Merge branch 'master' of github.com:nbrookie/game_programming_21_days_allegro

* 'master' of github.com:nbrookie/game_programming_21_days_allegro:
  Initial commit