Fix sign_extend_11bit usage causing flicker in PAL games
Merge pull request #21 from pinumbernumber/master

Fix sign_extend_11bit usage causing flicker in PAL games
More efficient way of doing interlaced resolutions
NEED_DEINTERLACER is useless now
Update target name to 'beetle'
Slightly safer RGB8SAT trickery
Change TexWindowX/TexWindowY
Revert "CD image memcache core option is useless now"

This reverts commit 541cab2f70889e67c57ffdebca9d53344156ba53.
Fix non-Griffin build
Implement input descriptors
Update labels
Add RETRO_DEVICE_ANALOG input descriptors
Backport Gameshark code
Fix fatal warning in the init handler.
64-bit safety fix
Clarify which checksum this is.
Replace this saturation buffer - fps went from 250 to 280 for me.
Remove now-unused saturation buffers.