split Mac build into 32- and 64-bit builds
fixed build-mac-ios.xml script, now also invokes 64-bit builds
missing build file
added GwtApplicationConfiguration#preserveDrawingBuffer for Deejay :p
and another build file missing
Update README.md
Update README.md
setting APP_PLATFORM in all Application.mks of jnigen
Merge branch 'master' of https://github.com/libgdx/libgdx
setting ndk platform in all native builds